← Race to the Major

Sangal

Europe #33
6 stage 36 stage 26 stage 1
adamS · bnox · Joey · puuha · R4DYX
Outside the profile on four of seven. Below it on bounty offered, bounty collected, opponent network and activity.Band is the other 18 Europe sides holding a Major slot · dashed is their median
Up on six of seven since the 7 September release. Down on head to head.Dashed is Sangal's own profile on 7 Sep · same scale
Profile · against the clubs holding a Major slot
Bounty offered38 Bounty collected54 Opponent network61 LAN wins97 Activity21 Win rate71 Head to head37
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
<1%
Chance of a place
at the Major
Sangal are 33rd, 15 places outside the 18, 121 points behind Alliance
Chance of the Major · Our simulation to the 2 Nov cut
Europe standing
33rd
  1. 31BBL
  2. 321win
  3. 33Sangal
  4. 34SINNERS
  5. 35SAW
15 places outside the Major
VRS points
1,362
World #40 · 121 behind Alliance
Since April
67th to 33rd
Valve's standings
Out of the race

Under 1% for the Major in our runs. 121 points behind Alliance in the last seat today; a median 30th at the cut.

// Act one

The verdict

Europe has 18 slots: the top 6 go straight to Stage 3; 7th to 12th enter at Stage 2; 13th to 18th start in Stage 1. Sangal are 33rd, 15 places outside.

<1% Sangal are 33rd, 15 places outside the 18, 121 points behind Alliance Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

Who they are racing

Europe · 18 slots
CutTeamTodayMajor
1Vitality1 · 1–22, 1 place up at the cut>99
2MOUZ2 · 1–33, 1 place up at the cut>99
3Spirit3 · 2–41, 2 places down at the cut>99
4Aurora4 · 3–57, 3 places up at the cut>99
5Falcons5 · 5–65>99
6BETBOOM7 · 5–89, 3 places up at the cut>99
Stage 3 line
7G27 · 6–84, 3 places down at the cut>99
8FUT7 · 5–96, 2 places down at the cut>99
9PARIVISION10 · 9–1130, 21 places up at the cut>99
10Astralis10 · 9–128, 2 places down at the cut>99
11Ninjas in Pyjamas11 · 10–1314, 3 places up at the cut>99
121win15 · 13–1732, 20 places up at the cut>99
Stage 2 line
13HEROIC14 · 13–1612, 1 place down at the cut99
14FaZe14 · 12–1820, 6 places up at the cut91
15Nemiga15 · 10–2011, 4 places down at the cut79
16Natus Vincere12 · 8–2228, 12 places up at the cut76
17B817 · 14–2310, 7 places down at the cut69
18100 Thieves18 · 16–2122, 4 places up at the cut55
The cut · top 18 go
19JiJieHao20 · 17–2324, 5 places up at the cut30
20magic22 · 15–3017, 3 places down at the cut29
21BIG22 · 15–2919, 2 places down at the cut26
22Inner Circle22 · 16–2915, 7 places down at the cut23
23Nemesis28 · 20–33235
24Luminosity26 · 21–3013, 11 places down at the cut1
253DMAX24 · 22–2616, 9 places down at the cut<1
26Alliance33 · 25–3518, 8 places down at the cut<1
27GamerLegion31 · 27–3521, 6 places down at the cut<1
28Sangal30 · 27–3333, 5 places up at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

FaZe, 100 Thieves, Natus Vincere, PARIVISION and 1win come up into the 18, Luminosity, Inner Circle, 3DMAX, magic and Alliance fall out.

TodayValve's Regional Standings, 5 Oct
1Spirit2,046
2Vitality1,911
3MOUZ1,863
4G21,847
5Falcons1,843
6FUT1,799
7Aurora1,716
8Astralis1,674
9BETBOOM1,596
10B81,555
11Nemiga1,551
12HEROIC1,550
13Luminosity1,547
163DMAX1,500
17magic1,489
18Alliance1,483
19BIG1,482
20FaZe1,482
23Nemesis1,455
24JiJieHao1,454
30PARIVISION1,411
321win1,383
33Sangal1,362
At the cutOurs · ordered by chance of the Major · median place and range
3Spirit3 · 2–4>99%
1Vitality1 · 1–2>99%
2MOUZ2 · 1–3>99%
7G27 · 6–8>99%
5Falcons5 · 5–6>99%
8FUT7 · 5–9>99%
4Aurora4 · 3–5>99%
10Astralis10 · 9–12>99%
6BETBOOM7 · 5–8>99%
17B817 · 14–2369%
15Nemiga15 · 10–2079%
13HEROIC14 · 13–1699%
24Luminosity26 · 21–301%
11Ninjas in Pyjamas11 · 10–13>99%
22Inner Circle22 · 16–2923%
253DMAX24 · 22–26<1%
20magic22 · 15–3029%
26Alliance33 · 25–35<1%
21BIG22 · 15–2926%
14FaZe14 · 12–1891%
27GamerLegion31 · 27–35<1%
18100 Thieves18 · 16–2155%
23Nemesis28 · 20–335%
19JiJieHao20 · 17–2330%
16Natus Vincere12 · 8–2276%
9PARIVISION10 · 9–11>99%
121win15 · 13–17>99%
28Sangal30 · 27–33<1%
SangalComes up across the cutFalls outThe cut

FaZe, 100 Thieves, Natus Vincere, PARIVISION and 1win come up into the 18, Luminosity, Inner Circle, 3DMAX, magic and Alliance fall out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play

No event before the cut where they are known to play.

// Act two

How they got here

22 matches in Valve's six-month window, 14 won, across 8 events, every figure Valve's own, from the published standings. 3 events since Valve's 5 Oct release are not in its numbers yet; they come first, with bo3's results and our estimate.

Since Valve's 5 Oct release · not counted yet
Counted by Valve · head to head
20 Oct – 22 Oct
Stake Ranked Episode 6: Closed Qualifier
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record3–0
Finish—
Prize—
≈+18pts
Our estimate · not Valve's
Europe #32 without it, #30 with it.
3 matches
W MetizportOct 22 2–1
W BRUTEOct 21 2–1
W Aurora Young BludOct 20 2–0

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

12 Oct – 16 Oct
Stake Pulse Beat III
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record2–2
Finish5th–8th
Prize$4,000
≈+26pts
Our estimate · not Valve's
Europe #33 without it, #32 with it.
4 matches
L 100 ThievesOct 16 0–2
W Inner CircleOct 12 2–0
W BetclicOct 12 2–0
L Inner CircleOct 12 0–2

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

7 Oct – 10 Oct
Roman Imperium Cup IX
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record8–3
Finish—
Prize—
≈+4pts
Our estimate · not Valve's
Europe #33 either way.
11 matches
L NAVI JuniorOct 10 1–2
W PUREOct 10 2–1
W G2 AresOct 9 2–1
W EACOct 9 2–0
L FaZeOct 8 1–2
W OGOct 8 2–0
L NAVI JuniorOct 7 0–1
W SAWOct 7 1–0
W RBLSOct 7 1–0
W Lazer CatsOct 7 1–0
W FamalicãoOct 7 1–0

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

2 Oct – 3 Oct
Journey Autumn 2026
The event's page →
Record3–2
Head to head+1.26
Still counts100%
5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Eternal FireOct 3A loss -13.68
L HAVUOct 2A loss -29.39
W SportsBetExpertOct 2Bounty collected #6Opponent network #8LAN wins #2 +7.96
W Ninjas in PyjamasOct 2Bounty collected #1Opponent network #3LAN wins #3 +20.27
W BBLOct 2Bounty collected #5Opponent network #2LAN wins #4 +16.10
Was it worth going?
Bounty collected3 / 10 Opponent network3 / 10 LAN wins3 / 10

It holds 9 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Oct
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+0.11
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W XEPTOct 2Bounty collectedOpponent networkLAN wins #1 +0.11
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 Sep – 30 Sep
Urban Riga Open 7
The event's page →
Record5–1
Head to head-15.65
Still counts100%
6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W ENCESep 30Bounty collected #7Opponent network #7LAN wins #5 +4.25
W Inner Circle AcademySep 30Bounty collected #8Opponent network #4LAN wins #6 +5.13
W KUUSAMOSep 30Bounty collected #9Opponent network #10LAN wins #7 +1.03
W HYPERSPIRITSep 29Bounty collected #10Opponent network #9LAN wins #8 +1.66
W AimhausSep 29Bounty collectedOpponent networkLAN wins #9 +0.17
L ENCESep 29A loss -27.89
Was it worth going?
Bounty collected4 / 10 Opponent network4 / 10 LAN wins5 / 10

Their most valuable event. It holds 13 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

21 Sep – 26 Sep
Stake Pulse Beat II
The event's page →
Record3–2
Head to head+28.50
Still counts100%
5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L HEROICSep 26A loss -9.52
W JiJieHaoSep 25Bounty collected #3Opponent network #5LAN wins #10 +18.68
W FOKUSSep 21Bounty collected #2Opponent network #1LAN wins +14.41
W SashiSep 21Bounty collected #4Opponent network #6LAN wins +9.58
L AstralisSep 21A loss -4.65
Was it worth going?
Bounty collected3 / 10 Opponent network3 / 10 LAN wins1 / 10

It holds 7 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

3 Sep
Stake Ranked Episode 4: Closed Qualifier
The event's page →
Record0–1
Head to head-7.12
Still counts99%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Ninjas in PyjamasSep 3A loss -7.12
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -7.12.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

30 Aug
Stake Ranked Episode 4: Open Qualifier
The event's page →
Record1–0
Head to head+0.89
Still counts96%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W PUREAug 30A win outside the ten best +0.89
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.89.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

7 Aug – 8 Aug
Esports World Cup 2026: Open Qualifier
Record0–2
Head to head-26.07
Still counts81%

These results are down to 81% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L JiJieHaoAug 8A loss -9.61
L Virtus.proAug 7A loss -16.46
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -26.07.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

8 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+0.12
Still counts81%

These results are down to 81% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W ZesteAug 8A win outside the ten best +0.12
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.12.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The events since that release are bo3's results and prize tables, and the estimate is ours: Valve's standings projected to the event's end with and without it. It is replaced by Valve's own figures once Valve publishes them.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For Sangal that is 1,380.3 minus 18.0.

The two parts

Valve's · release 5 Oct 2026
Starting value1,380.3
+
Head to head−18.0
=
Points1,362

The head-to-head correction is 1.3% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.372median 0.663
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.377median 0.560
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.213median 0.300
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 1.000median 0.861
SangalMedian of the 28 chasing the slots in Europe
The four factors0.372 + 0.377 + 0.213 + 1.000
Their average÷ 4 = 0.491
Stretched onto 400–2,000400 + 0.491 ÷ 0.800 × 1,600 = 1,381.0
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,380.3; the factors here are rounded to three decimals.

Sangal: Above the median of the 28 chasing the slots on LAN wins, below on bounty offered, bounty collected and opponent network.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,620
Rank by our Elo46 of 558
Valve's world standing40

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 22 matches Valve counted · oldest first
L W L W L L W W W L L W W W W W W W W W L L
Every match by opponent strength

6 of the 22 matches were against sides in the world's top 30, and the largest change in any of them was 20.3 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.