← Race to the Major

JiJieHao

Europe #24
6 stage 36 stage 26 stage 1
0SAMAS · Bibu · CacaNito · m1N1 · sinnopsyy
Outside the profile on one of seven. Below it on bounty offered.Band is the other 18 Europe sides holding a Major slot · dashed is their median
Up on four of seven since the 7 September release. Dashed is JiJieHao's own profile on 7 Sep · same scale
Profile · against the clubs holding a Major slot
Bounty offered60 Bounty collected77 Opponent network89 LAN wins92 Activity62 Win rate83 Head to head7
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
17%
Chance of a place
at the Major
JiJieHao are 24th, 6 places outside the 18, 29 points behind Alliance
Chance of the Major · Our simulation to the 2 Nov cut
Europe standing
24th
  1. 22100 Thieves
  2. 23Nemesis
  3. 24JiJieHao
  4. 25HOTU
  5. 26K27
6 places outside the Major
VRS points
1,454
World #30 · 29 behind Alliance
Since April
49th to 24th
Valve's standings
Next match
vs BC.Game
Win28%Lose3%
Oct 22, today · BO3 · DraculaN Season 7
// Act one

The verdict

Europe has 18 slots: the top 6 go straight to Stage 3; 7th to 12th enter at Stage 2; 13th to 18th start in Stage 1. JiJieHao are 24th, 6 places outside.

17% JiJieHao are 24th, 6 places outside the 18, 29 points behind Alliance Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

Their next match, vs BC.Game on 22 Oct. In our runs where JiJieHao win: 28%. Where they lose: 3%. The same match moves 100 Thieves: 54% where JiJieHao win, 60% where they lose.

Who they are racing

Europe · 18 slots
CutTeamTodayMajor
1Vitality1 · 1–22, 1 place up at the cut>99
2MOUZ2 · 1–33, 1 place up at the cut>99
3Spirit3 · 2–41, 2 places down at the cut>99
4Aurora4 · 3–57, 3 places up at the cut>99
5Falcons5 · 5–65>99
6BETBOOM7 · 5–89, 3 places up at the cut>99
Stage 3 line
7FUT7 · 5–96, 1 place down at the cut>99
8G27 · 6–84, 4 places down at the cut>99
9PARIVISION10 · 9–1130, 21 places up at the cut>99
10Astralis10 · 9–128, 2 places down at the cut>99
11Ninjas in Pyjamas11 · 10–1314, 3 places up at the cut>99
121win15 · 13–1732, 20 places up at the cut99
Stage 2 line
13HEROIC14 · 13–1612, 1 place down at the cut98
14FaZe14 · 12–1820, 6 places up at the cut92
15Nemiga15 · 11–2011, 4 places down at the cut80
16Natus Vincere12 · 8–2228, 12 places up at the cut76
17B817 · 14–2310, 7 places down at the cut69
18100 Thieves18 · 16–2122, 4 places up at the cut57
The cut · top 18 go
19magic22 · 15–3017, 2 places down at the cut29
20BIG22 · 16–2919, 1 place down at the cut26
21Inner Circle22 · 16–2915, 6 places down at the cut24
22JiJieHao21 · 17–2524, 2 places up at the cut17
23Eternal Fire23 · 18–3027, 4 places up at the cut14
24Nemesis28 · 20–3323, 1 place down at the cut6
25Luminosity26 · 21–3013, 12 places down at the cut1
263DMAX24 · 22–2616, 10 places down at the cut<1
27Alliance33 · 25–3518, 9 places down at the cut<1
28GamerLegion31 · 27–3521, 7 places down at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

FaZe, 100 Thieves, Natus Vincere, PARIVISION and 1win come up into the 18, Luminosity, Inner Circle, 3DMAX, magic and Alliance fall out.

TodayValve's Regional Standings, 5 Oct
1Spirit2,046
2Vitality1,911
3MOUZ1,863
4G21,847
5Falcons1,843
6FUT1,799
7Aurora1,716
8Astralis1,674
9BETBOOM1,596
10B81,555
11Nemiga1,551
12HEROIC1,550
13Luminosity1,547
163DMAX1,500
17magic1,489
18Alliance1,483
19BIG1,482
20FaZe1,482
23Nemesis1,455
24JiJieHao1,454
30PARIVISION1,411
321win1,383
At the cutOurs · ordered by chance of the Major · median place and range
3Spirit3 · 2–4>99%
1Vitality1 · 1–2>99%
2MOUZ2 · 1–3>99%
8G27 · 6–8>99%
5Falcons5 · 5–6>99%
7FUT7 · 5–9>99%
4Aurora4 · 3–5>99%
10Astralis10 · 9–12>99%
6BETBOOM7 · 5–8>99%
17B817 · 14–2369%
15Nemiga15 · 11–2080%
13HEROIC14 · 13–1698%
25Luminosity26 · 21–301%
11Ninjas in Pyjamas11 · 10–13>99%
21Inner Circle22 · 16–2924%
263DMAX24 · 22–26<1%
19magic22 · 15–3029%
27Alliance33 · 25–35<1%
20BIG22 · 16–2926%
14FaZe14 · 12–1892%
28GamerLegion31 · 27–35<1%
18100 Thieves18 · 16–2157%
24Nemesis28 · 20–336%
22JiJieHao21 · 17–2517%
23Eternal Fire23 · 18–3014%
16Natus Vincere12 · 8–2276%
9PARIVISION10 · 9–11>99%
121win15 · 13–1799%
JiJieHaoComes up across the cutFalls outThe cut

FaZe, 100 Thieves, Natus Vincere, PARIVISION and 1win come up into the 18, Luminosity, Inner Circle, 3DMAX, magic and Alliance fall out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
DraculaN Season 7Oct 19 – Oct 23 · Tier B · LAN 0impact
// Act two

How they got here

39 matches in Valve's six-month window, 26 won, across 14 events, every figure Valve's own, from the published standings. 2 events since Valve's 5 Oct release are not in its numbers yet; they come first, with bo3's results and our estimate.

Since Valve's 5 Oct release · not counted yet
Counted by Valve · head to head
20 Oct – 22 Oct
DraculaN Season 7
The event's page →
Under way· Valve counts an event once it has finished; its next release is due 2 Nov
Record3–1
Finish—
Prize—
4 matches
W NexusOct 22 2–0
L SINNERSOct 21 0–2
W FaZeOct 21 2–1
W Iberian SoulOct 20 2–1

Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Our estimate of what the event does to the points follows once it has finished.

13 Oct
Stake Pulse Beat III
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record1–2
Finish—
Prize—
≈+5pts
Our estimate · not Valve's
Europe #22 without it, #24 with it.
3 matches
L LiquidOct 13 0–2
W BBLOct 13 2–1
L 100 ThievesOct 13 0–2

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

2 Oct – 3 Oct
Journey Autumn 2026
The event's page →
Record6–1
Head to head+19.44
Still counts100%
7 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Eternal FireOct 3A loss -17.11
W 100 ThievesOct 3Bounty collected #4Opponent network #7LAN wins #1 +16.80
W FOKUSOct 2Bounty collected #5Opponent network #8LAN wins #2 +11.09
W 9INEOct 2Bounty collectedOpponent networkLAN wins #3 +4.34
W Johnny SpeedsOct 2Bounty collectedOpponent networkLAN wins #4 +3.93
W MTXOct 2Bounty collectedOpponent networkLAN wins #5 +0.26
W EAC EXTRAOct 2Bounty collectedOpponent networkLAN wins #6 +0.13
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins6 / 10

Their most valuable event. It holds 10 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Sep – 25 Sep
Stake Pulse Beat II
The event's page →
Record2–1
Head to head+5.20
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L SangalSep 25A loss -18.68
W BetclicSep 24Bounty collected #6Opponent network #10LAN wins #7 +10.52
W Eternal FireSep 24Bounty collected #7Opponent network #3LAN wins #8 +13.36
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins2 / 10

It holds 6 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

6 Sep
PGL Masters Bucharest 2026: European Open Qualifier 2
The event's page →
Record0–1
Head to head-29.36
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Nordic PartnersSep 6A loss -29.36
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -29.36.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

4 Sep
PGL Masters Bucharest 2026: European Open Qualifier 1
The event's page →
Record0–1
Head to head-28.97
Still counts99%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BET-MSep 4A loss -28.97
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -28.97.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

12 Aug – 15 Aug
Esports World Cup 2026
The event's page →
Record1–2
Head to head+5.98
Still counts86%

These results are down to 86% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L AuroraAug 15A loss -6.44
L GamerLegionAug 13A loss -12.46
W SpiritAug 12Bounty collected #1Opponent network #2LAN wins #9 +24.88
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

7 Aug – 9 Aug
Esports World Cup 2026: Open Qualifier
Record5–1
Head to head+15.97
Still counts82%

These results are down to 82% of their original weight.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W HOTUAug 9Bounty collected #2Opponent network #1LAN wins #10 +11.31
W PhantomAug 9Bounty collected #8Opponent network #5LAN wins +3.59
W DENDELEAug 9Bounty collected #3Opponent network #6LAN wins +10.01
W SangalAug 8Bounty collectedOpponent network #4LAN wins +9.61
L Virtus.proAug 8A loss -18.62
W ZesteAug 7A win outside the ten best +0.07
Was it worth going?
Bounty collected3 / 10 Opponent network4 / 10 LAN wins1 / 10

It holds 8 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

30 Jul – 1 Aug
Thunderpick World Championship 2026: European Series 2
Record1–1
Head to head-18.98
Still counts77%

These results are down to 77% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L GenOneAug 1A loss -19.57
W EntropyJul 30Bounty collectedOpponent network #9LAN wins +0.59
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

31 Jul
CCT Europe 2026 Series 5
Record0–1
Head to head-22.79
Still counts76%

These results are down to 76% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Black PhoenixJul 31A loss -22.79
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -22.79.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

18 Jun
Stake Ranked Episode 3: Closed Qualifier
Record0–1
Head to head-13.60
Still counts47%

These results are down to 47% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L PhantomJun 18A loss -13.60
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -13.60.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 May – 24 May
XPortal Series 1
Record2–1
Head to head-8.58
Still counts31%

These results are down to 31% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L AtreidesMay 24A loss -9.57
W BASEMENT BOYSMay 24A win outside the ten best +0.97
W FromPRMay 23A win outside the ten best +0.02
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -8.58.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 May – 17 May
Asian Champions League 2026
Record4–1
Head to head-4.02
Still counts26%

These results are down to 26% of their original weight: almost out of the window.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Lynn VisionMay 17A loss -7.20
W TYLOOMay 16Bounty collected #9Opponent networkLAN wins +1.44
W TYLOOMay 13Bounty collected #10Opponent networkLAN wins +1.31
W Chinggis WarriorsMay 11A win outside the ten best +0.07
W FlyQuestMay 11A win outside the ten best +0.36
Was it worth going?
Bounty collected2 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

30 Apr – 3 May
Hero Esports Asian Champions League 2026 Qualifier
Record2–1
Head to head-4.19
Still counts17%

These results are down to 17% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W BORING PLAYERSMay 3A win outside the ten best +0.02
L 5starMay 2A loss -4.22
W URApr 30A win outside the ten best +0.01
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -4.19.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

30 Apr
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+0.01
Still counts15%

These results are down to 15% of their original weight: almost out of the window.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Wings of FreedomApr 30A win outside the ten best +0.01
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.01.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Apr – 24 Apr
XPortal Series 1: Closed Qualifier
Record2–0
Head to head+0.42
Still counts11%

These results are down to 11% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W ENCEApr 24A win outside the ten best +0.41
W The SuspectApr 23A win outside the ten best +0.01
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.42.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The events since that release are bo3's results and prize tables, and the estimate is ours: Valve's standings projected to the event's end with and without it. It is replaced by Valve's own figures once Valve publishes them.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For JiJieHao that is 1,537.5 minus 83.5.

The two parts

Valve's · release 5 Oct 2026
Starting value1,537.5
+
Head to head−83.5
=
Points1,454

The head-to-head correction is 5.7% of the total.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.463median 0.663
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.520median 0.560
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.327median 0.300
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.966median 0.861
JiJieHaoMedian of the 28 chasing the slots in Europe
The four factors0.463 + 0.520 + 0.327 + 0.966
Their average÷ 4 = 0.569
Stretched onto 400–2,000400 + 0.569 ÷ 0.800 × 1,600 = 1,538.0
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,537.5; the factors here are rounded to three decimals.

JiJieHao: Above the median of the 28 chasing the slots on opponent network and LAN wins, below on bounty offered and bounty collected.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,634
Rank by our Elo41 of 560
Valve's world standing30

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W L W W L L W L L W L W W W W W L L L L W W L W W W W W W L
Every match by opponent strength

4 of the 39 matches were against sides in the world's top 30, and the largest change in any of them was 24.9 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.