← Race to the Major

1WIN

Europe #32
6 stage 36 stage 26 stage 1
ArtFr0st · Ax1Le · BELCHONOKK · fame · nafany
Outside the profile on four of seven. Below it on bounty offered, bounty collected and LAN wins, above it on head to head.Band is the other 18 Europe sides holding a Major slot · dashed is their median
Down on five of seven since the 7 September release. Up on activity and head to head.Dashed is 1WIN's own profile on 7 Sep · same scale
Profile · against the clubs holding a Major slot
Bounty offered57 Bounty collected60 Opponent network81 LAN wins52 Activity98 Win rate89 Head to head100
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
99%
Chance of a place
at the Major
1WIN are 32nd, 14 places outside the 18, 100 points behind Alliance
Chance of the Major · Our simulation to the 2 Nov cut
Europe standing
32nd
  1. 30PARIVISION
  2. 31BBL
  3. 321win
  4. 33Sangal
  5. 34SINNERS
14 places outside the Major
VRS points
1,383
World #38 · 100 behind Alliance
Since April
26th to 32nd
Peaked 24th · Valve's standings
// Act one

The verdict

Europe has 18 slots: the top 6 go straight to Stage 3; 7th to 12th enter at Stage 2; 13th to 18th start in Stage 1. 1WIN are 32nd, 14 places outside.

99% 1WIN are 32nd, 14 places outside the 18, 100 points behind Alliance Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

Who they are racing

Europe · 18 slots
CutTeamTodayMajor
1Vitality1 · 1–22, 1 place up at the cut>99
2MOUZ2 · 1–33, 1 place up at the cut>99
3Spirit3 · 2–41, 2 places down at the cut>99
4Aurora4 · 3–57, 3 places up at the cut>99
5Falcons5 · 5–65>99
6BETBOOM7 · 5–89, 3 places up at the cut>99
Stage 3 line
7FUT7 · 5–96, 1 place down at the cut>99
8G27 · 6–84, 4 places down at the cut>99
9PARIVISION10 · 9–1130, 21 places up at the cut>99
10Astralis10 · 9–128, 2 places down at the cut>99
11Ninjas in Pyjamas11 · 10–1314, 3 places up at the cut>99
121win15 · 13–1732, 20 places up at the cut99
Stage 2 line
13HEROIC14 · 13–1612, 1 place down at the cut98
14FaZe14 · 12–1820, 6 places up at the cut92
15Nemiga15 · 11–2011, 4 places down at the cut80
16Natus Vincere12 · 8–2228, 12 places up at the cut76
17B817 · 14–2310, 7 places down at the cut69
18100 Thieves18 · 16–2122, 4 places up at the cut57
The cut · top 18 go
19magic22 · 15–3017, 2 places down at the cut29
20BIG22 · 16–2919, 1 place down at the cut26
21Inner Circle22 · 16–2915, 6 places down at the cut24
22JiJieHao21 · 17–2524, 2 places up at the cut17
23Eternal Fire23 · 18–3027, 4 places up at the cut14
24Nemesis28 · 20–3323, 1 place down at the cut6
25Luminosity26 · 21–3013, 12 places down at the cut1
263DMAX24 · 22–2616, 10 places down at the cut<1
27Alliance33 · 25–3518, 9 places down at the cut<1
28GamerLegion31 · 27–3521, 7 places down at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

FaZe, 100 Thieves, Natus Vincere, PARIVISION and 1win come up into the 18, Luminosity, Inner Circle, 3DMAX, magic and Alliance fall out.

TodayValve's Regional Standings, 5 Oct
1Spirit2,046
2Vitality1,911
3MOUZ1,863
4G21,847
5Falcons1,843
6FUT1,799
7Aurora1,716
8Astralis1,674
9BETBOOM1,596
10B81,555
11Nemiga1,551
12HEROIC1,550
13Luminosity1,547
163DMAX1,500
17magic1,489
18Alliance1,483
19BIG1,482
20FaZe1,482
23Nemesis1,455
24JiJieHao1,454
30PARIVISION1,411
321win1,383
At the cutOurs · ordered by chance of the Major · median place and range
3Spirit3 · 2–4>99%
1Vitality1 · 1–2>99%
2MOUZ2 · 1–3>99%
8G27 · 6–8>99%
5Falcons5 · 5–6>99%
7FUT7 · 5–9>99%
4Aurora4 · 3–5>99%
10Astralis10 · 9–12>99%
6BETBOOM7 · 5–8>99%
17B817 · 14–2369%
15Nemiga15 · 11–2080%
13HEROIC14 · 13–1698%
25Luminosity26 · 21–301%
11Ninjas in Pyjamas11 · 10–13>99%
21Inner Circle22 · 16–2924%
263DMAX24 · 22–26<1%
19magic22 · 15–3029%
27Alliance33 · 25–35<1%
20BIG22 · 16–2926%
14FaZe14 · 12–1892%
28GamerLegion31 · 27–35<1%
18100 Thieves18 · 16–2157%
24Nemesis28 · 20–336%
22JiJieHao21 · 17–2517%
23Eternal Fire23 · 18–3014%
16Natus Vincere12 · 8–2276%
9PARIVISION10 · 9–11>99%
121win15 · 13–1799%
1WINComes up across the cutFalls outThe cut

FaZe, 100 Thieves, Natus Vincere, PARIVISION and 1win come up into the 18, Luminosity, Inner Circle, 3DMAX, magic and Alliance fall out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play

No event before the cut where they are known to play.

// Act two

How they got here

70 matches in Valve's six-month window, 48 won, across 24 events, every figure Valve's own, from the published standings. One event since Valve's 5 Oct release is not in its numbers yet; it comes first, with bo3's results and our estimate.

Since Valve's 5 Oct release · not counted yet
Counted by Valve · head to head
3 Oct – 9 Oct
ESL Pro League Season 24
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record3–2
Finish5th–8th
Prize$50,000
≈+124pts
Our estimate · not Valve's
Europe #33 without it, #11 with it.
5 matches
L AuroraOct 9 0–2
W SpiritOct 6 2–0
W LegacyOct 5 2–0
W G2Oct 4 2–1
L VitalityOct 3 0–2

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

9 Sep – 12 Sep
Thunderpick World Championship 2026: Global Qualifier
The event's page →
Record2–2
Head to head+5.06
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L HEROICSep 12A loss -10.16
W Ninjas in PyjamasSep 11Bounty collected #4Opponent networkLAN wins #8 +20.22
L FOKUSSep 10A loss -17.66
W INFINITESep 9Bounty collectedOpponent networkLAN wins #10 +12.66
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins2 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Sep – 12 Sep
PGL Masters Bucharest 2026: European Qualifier
The event's page →
Record2–2
Head to head+18.45
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L B8Sep 12A loss -8.44
L NemigaSep 11A loss -11.46
W B8Sep 10Bounty collected #5Opponent networkLAN wins #9 +22.48
W Nuclear TigeRESSep 9A win outside the ten best +15.87
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

6 Sep
PGL Masters Bucharest 2026: European Open Qualifier 2
The event's page →
Record3–0
Head to head+39.61
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W HEROICSep 6A win outside the ten best +22.44
W ASTRALSep 6A win outside the ten best +6.72
W GenOneSep 6A win outside the ten best +10.45
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +39.61.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

4 Sep
PGL Masters Bucharest 2026: European Open Qualifier 1
The event's page →
Record1–1
Head to head-19.05
Still counts99%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BRUTESep 4A loss -23.72
W Bushido WildcatsSep 4A win outside the ten best +4.67
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -19.05.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

1 Sep – 2 Sep
NODWIN Clutch Series 11
The event's page →
Record1–1
Head to head-1.78
Still counts98%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L NemesisSep 2A loss -10.15
W INOX DivisionSep 1Bounty collected #8Opponent network #2LAN wins +8.37
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

22 Aug – 1 Sep
Moscow Cyber Games 2026: European Qualifier
The event's page →
Record5–1
Head to head+43.23
Still counts97%
6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Nuclear TigeRESSep 1A win outside the ten best +15.25
W PRIVATEAug 31A win outside the ten best +6.20
W SPARTAAug 28A win outside the ten best +4.53
L NemesisAug 26A loss -8.49
W NemigaAug 25A win outside the ten best +20.84
W BET-MAug 22A win outside the ten best +4.90
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +43.23.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

7 Aug – 9 Aug
Esports World Cup 2026: Open Qualifier
Record4–2
Head to head+23.46
Still counts82%

These results are down to 82% of their original weight.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L 100 ThievesAug 9A loss -5.90
W AcendAug 9Bounty collected #3Opponent network #6LAN wins #1 +11.09
W LiquidAug 9Bounty collected #1Opponent network #3LAN wins #2 +21.36
W BASEMENT BOYSAug 8Bounty collectedOpponent network #1LAN wins #3 +6.96
L BC.GameAug 7A loss -10.24
W CitronAug 7Bounty collectedOpponent networkLAN wins #4 +0.19
Was it worth going?
Bounty collected2 / 10 Opponent network3 / 10 LAN wins4 / 10

Their most valuable event. It holds 9 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

3 Aug – 6 Aug
NODWIN Clutch Series 10
Record2–1
Head to head-6.91
Still counts80%

These results are down to 80% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ButterflyAug 6A loss -19.14
W INOX DivisionAug 5Bounty collected #10Opponent network #4LAN wins +6.71
W PRIVATEAug 3A win outside the ten best +5.52
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

28 Jul – 30 Jul
CIS LAN Championship 6
Record2–2
Head to head-10.63
Still counts75%

These results are down to 75% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L WWJul 30A loss -16.73
W NemigaJul 29Bounty collected #2Opponent network #5LAN wins #5 +18.20
W BET-MJul 28Bounty collectedOpponent network #7LAN wins #6 +4.35
L BAKSJul 28A loss -16.45
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins2 / 10

It holds 5 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

28 Jul
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+0.17
Still counts74%

These results are down to 74% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W HyperSpaceJul 28Bounty collectedOpponent networkLAN wins #7 +0.17
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

18 Jun – 21 Jun
CCT Europe 2026 Series 4
Record4–0
Head to head+28.64
Still counts49%

These results are down to 49% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W ex-RUBYJun 21A win outside the ten best +2.00
W 100 ThievesJun 21Bounty collected #7Opponent networkLAN wins +12.32
W NemesisJun 20Bounty collected #6Opponent networkLAN wins +11.85
W Black PhoenixJun 18Bounty collectedOpponent network #8LAN wins +2.47
Was it worth going?
Bounty collected2 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

18 Jun
European Pro League Series 7
Record0–1
Head to head-11.61
Still counts47%

These results are down to 47% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L WalczakiJun 18A loss -11.61
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -11.61.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

6 Jun – 17 Jun
NODWIN Clutch Series 9
Record3–1
Head to head+12.59
Still counts47%

These results are down to 47% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L NemesisJun 17A loss -3.26
W HOTUJun 16Bounty collected #9Opponent network #9LAN wins +10.22
W INOX DivisionJun 7Bounty collectedOpponent network #10LAN wins +2.90
W WalczakiJun 6A win outside the ten best +2.73
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

14 Jun – 15 Jun
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record2–0
Head to head+3.11
Still counts45%

These results are down to 45% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Drip Too HardJun 15A win outside the ten best +0.63
W ColorJun 14A win outside the ten best +2.48
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +3.11.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

3 Jun
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+0.96
Still counts37%

These results are down to 37% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W DramaJun 3A win outside the ten best +0.96
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.96.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

30 May – 31 May
Thunderpick World Championship 2026: European Series 1
Record2–1
Head to head-3.95
Still counts35%

These results are down to 35% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L DragonClawMay 31A loss -10.31
W OGMay 31A win outside the ten best +1.76
W OmegaMay 30A win outside the ten best +4.60
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -3.95.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 May
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+1.04
Still counts34%

These results are down to 34% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Banda ChuyaMay 29A win outside the ten best +1.04
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +1.04.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

27 May – 28 May
ESL Challenger League Season 51: Europe
Record2–0
Head to head+17.02
Still counts34%

These results are down to 34% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W NemesisMay 28A win outside the ten best +8.32
W NemigaMay 27A win outside the ten best +8.70
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +17.02.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

8 May – 19 May
NODWIN Clutch Series 8
Record3–3
Head to head-7.26
Still counts27%

These results are down to 27% of their original weight: almost out of the window.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L NemigaMay 19A loss -1.30
W LavkedMay 16A win outside the ten best +1.19
W MOUZ NXTMay 14A win outside the ten best +0.14
L SashiMay 12A loss -4.10
L Nuclear TigeRESMay 10A loss -3.41
W TNCMay 8A win outside the ten best +0.22
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -7.26.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

3 May – 14 May
CCT Europe 2026 Series 1
Record4–2
Head to head-0.66
Still counts24%

These results are down to 24% of their original weight: almost out of the window.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L fnaticMay 14A loss -1.90
W KOLESIEMay 13A win outside the ten best +0.66
W LavkedMay 10A win outside the ten best +0.86
W GenOneMay 8A win outside the ten best +3.74
W FamalicãoMay 5A win outside the ten best +0.08
L INOX DivisionMay 3A loss -4.10
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -0.66.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

30 Apr
Stake Ranked Episode 2: Closed Qualifier
Record0–1
Head to head-0.71
Still counts15%

These results are down to 15% of their original weight: almost out of the window.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L 100 ThievesApr 30A loss -0.71
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -0.71.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

18 Apr – 25 Apr
NODWIN Clutch Series 7
Record1–1
Head to head-3.00
Still counts11%

These results are down to 11% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L SPARTAApr 25A loss -3.14
W ex-RUBYApr 18A win outside the ten best +0.14
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -3.00.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

17 Apr
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+0.45
Still counts6%

These results are down to 6% of their original weight: almost out of the window.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W ButterflyApr 17A win outside the ten best +0.45
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.45.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

15 Apr
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+0.14
Still counts5%

These results are down to 5% of their original weight: almost out of the window.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W IllyriansApr 15A win outside the ten best +0.14
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.14.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The events since that release are bo3's results and prize tables, and the estimate is ours: Valve's standings projected to the event's end with and without it. It is replaced by Valve's own figures once Valve publishes them.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For 1WIN that is 1,254.2 plus 128.4.

The two parts

Valve's · release 5 Oct 2026
Starting value1,254.2
+
Head to head+128.4
=
Points1,383

The head-to-head correction is 9.3% of the total.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.445median 0.663
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.419median 0.560
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.297median 0.300
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.549median 0.861
1WINMedian of the 28 chasing the slots in Europe
The four factors0.445 + 0.419 + 0.297 + 0.549
Their average÷ 4 = 0.428
Stretched onto 400–2,000400 + 0.428 ÷ 0.800 × 1,600 = 1,255.0
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,254.2; the factors here are rounded to three decimals.

1WIN: Below the median of the 28 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,699
Rank by our Elo21 of 560
Valve's world standing38

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W W L W L W W W L W W L W W W W L W L W W W W W W L L W L L
Every match by opponent strength

19 of the 70 matches were against sides in the world's top 30, and the largest change in any of them was 22.5 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.