← Race to the Major

Alter Ego

Asia-Pacific #14
0 stage 31 stage 24 stage 1
adeX · BnTeT · Gratisfaction · laxiee · PokemoN
Outside the profile on six of seven. Below it on bounty offered, bounty collected, opponent network, LAN wins and activity, above it on head to head.Band is the other 5 Asia-Pacific sides holding a Major slot · dashed is their median
Down on five of seven since the 7 September release. Up on win rate and head to head.Dashed is Alter Ego's own profile on 7 Sep · same scale
Profile · against the clubs holding a Major slot
Bounty offered13 Bounty collected26 Opponent network25 LAN wins23 Activity15 Win rate83 Head to head97
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
<1%
Chance of a place
at the Major
Alter Ego are 14th, 9 places outside the 5, 292 points behind 5star
Chance of the Major · Our simulation to the 2 Nov cut
Asia-Pacific standing
14th
  1. 12Rare Atom
  2. 13Ground Zero
  3. 14Alter Ego
  4. 15Kaleido
  5. 16Abyssal
9 places outside the Major
VRS points
819
World #155 · 292 behind 5star
Since April
20th to 14th
Peaked 11th · Valve's standings
Next match
vs NEXVOID
4days away
Oct 26 · BO3 · DFRAG Invitational 2026
Out of the race

Under 1% for the Major in our runs. 292 points behind 5star in the last seat today; a median 14th at the cut.

// Act one

The verdict

Asia-Pacific has 5 slots: 1st place enters at Stage 2; 2nd to 5th start in Stage 1. Alter Ego are 14th, 9 places outside.

<1% Alter Ego are 14th, 9 places outside the 5, 292 points behind 5star Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

Who they are racing

Asia-Pacific · 5 slots
CutTeamTodayMajor
1The MongolZ1 · 1–22, 1 place up at the cut>99
Stage 2 line
2BC.Game2 · 1–23, 1 place up at the cut>99
3Chinggis Warriors3 · 3–67, 4 places up at the cut87
4TYLOO4 · 3–61, 3 places down at the cut78
5FlyQuest5 · 3–76, 1 place up at the cut68
The cut · top 5 go
65star5 · 4–75, 1 place down at the cut51
7Lynn Vision7 · 5–84, 3 places down at the cut10
8NEXVOID7 · 6–89, 1 place up at the cut6
9DEPO9 · 9–118, 1 place down at the cut<1
10THUNDER dOWNUNDER14 · 10–1510<1
11Alter Ego14 · 10–1714, 3 places up at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

FlyQuest and Chinggis Warriors come up into the 5, Lynn Vision and 5star fall out.

TodayValve's Regional Standings, 5 Oct
1TYLOO1,340
3BC.Game1,318
55star1,111
6FlyQuest1,093
8DEPO1,041
14Alter Ego819
At the cutOurs · ordered by chance of the Major · median place and range
4TYLOO4 · 3–678%
1The MongolZ1 · 1–2>99%
2BC.Game2 · 1–2>99%
7Lynn Vision7 · 5–810%
65star5 · 4–751%
5FlyQuest5 · 3–768%
3Chinggis Warriors3 · 3–687%
9DEPO9 · 9–11<1%
8NEXVOID7 · 6–86%
10THUNDER dOWNUNDER14 · 10–15<1%
11Alter Ego14 · 10–17<1%
Alter EgoComes up across the cutFalls outThe cut

FlyQuest and Chinggis Warriors come up into the 5, Lynn Vision and 5star fall out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
VOID Autumn Cup 2026Oct 20 – Oct 24 · Tier C · LAN 0impact
DFRAG Invitational 2026Oct 26 – Nov 1 · Tier B · LAN 5impact
// Act two

How they got here

15 matches in Valve's six-month window, 10 won, across 7 events, every figure Valve's own, from the published standings. 3 events since Valve's 5 Oct release are not in its numbers yet; they come first, with bo3's results and our estimate.

Since Valve's 5 Oct release · not counted yet
Counted by Valve · head to head
20 Oct – 21 Oct
VOID Autumn Cup 2026
The event's page →
Under way· Valve counts an event once it has finished; its next release is due 2 Nov
Record0–2
Finish—
Prize—
2 matches
L MorningstarOct 21 0–1
L Rare AtomOct 20 0–1

Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Our estimate of what the event does to the points follows once it has finished.

7 Oct – 14 Oct
ESL Challenger League Season 52: Asia - Cup 3
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record6–2
Finish2nd
Prize$2,500
≈+102pts
Our estimate · not Valve's
Asia-Pacific #16 without it, #15 with it.
8 matches
L Lynn VisionOct 14 1–2
W Just SwingOct 13 2–1
W Chinggis WarriorsOct 12 2–0
W The KnockoutXOct 11 2–0
W Vitalem AeremOct 10 2–0
W The HunsOct 9 2–1
L KaleidoOct 8 1–2
W LegionOct 7 2–0

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

9 Oct
FRAG University 2026
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record0–3
Finish—
Prize—
≈-45pts
Our estimate · not Valve's
Asia-Pacific #14 without it, #15 with it.
3 matches
L DENDELEOct 9 0–1
L Holy CannoliOct 9 0–1
L ThirdsiteOct 9 0–1

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

25 Aug – 30 Aug
ESL Challenger League Season 52: Asia - Cup 1
The event's page →
Record4–2
Head to head+19.37
Still counts96%
6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Just SwingAug 30A loss -18.37
W The HunsAug 29Bounty collected #2Opponent network #1LAN wins #4 +21.03
W NasAug 28Bounty collected #6Opponent network #3LAN wins #5 +9.14
W KaleidoAug 27Bounty collected #3Opponent network #2LAN wins #6 +13.54
L NEXVOIDAug 26A loss -9.12
W QuantumXAug 25Bounty collected #7Opponent network #10LAN wins #8 +3.15
Was it worth going?
Bounty collected4 / 10 Opponent network4 / 10 LAN wins4 / 10

Their most valuable event. It holds 12 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+22.89
Still counts93%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W The HunsAug 26Bounty collected #5Opponent network #4LAN wins #7 +22.89
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Aug
Intel Extreme Masters Beijing 2026: Asian Open Qualifier
The event's page →
Record1–0
Head to head+26.27
Still counts91%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W 5starAug 23Bounty collected #1Opponent network #6LAN wins #9 +26.27
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

22 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+22.22
Still counts91%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W NEXVOIDAug 22Bounty collected #4Opponent network #5LAN wins #10 +22.22
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

10 Jul
GGMedia Challenger Series Season 1
Record0–1
Head to head-1.09
Still counts62%

These results are down to 62% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L 5starJul 10A loss -1.09
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -1.09.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 May – 12 May
Asian Champions League 2026
Record0–2
Head to head-2.22
Still counts23%

These results are down to 23% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L THUNDER dOWNUNDERMay 12A loss -1.69
L Lynn VisionMay 11A loss -0.53
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -2.22.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

30 Apr – 2 May
Hero Esports Asian Champions League 2026 Qualifier
Record3–0
Head to head+6.93
Still counts16%

These results are down to 16% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W RoosterMay 2Bounty collected #8Opponent network #8LAN wins #1 +2.44
W Vitalem AeremMay 1Bounty collected #9Opponent network #9LAN wins #2 +2.32
W Just SwingApr 30Bounty collected #10Opponent network #7LAN wins #3 +2.17
Was it worth going?
Bounty collected3 / 10 Opponent network3 / 10 LAN wins3 / 10

It holds 9 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The events since that release are bo3's results and prize tables, and the estimate is ours: Valve's standings projected to the event's end with and without it. It is replaced by Valve's own figures once Valve publishes them.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For Alter Ego that is 724.4 plus 94.4.

The two parts

Valve's · release 5 Oct 2026
Starting value724.4
+
Head to head+94.4
=
Points819

The head-to-head correction is 11.5% of the total.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.271median 0.386
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.280median 0.340
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.053median 0.157
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.046median 0.400
Alter EgoMedian of the 11 chasing the slots in Asia-Pacific
The four factors0.271 + 0.280 + 0.053 + 0.046
Their average÷ 4 = 0.163
Stretched onto 400–2,000400 + 0.163 ÷ 0.800 × 1,600 = 725.0
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 724.4; the factors here are rounded to three decimals.

Alter Ego: Below the median of the 11 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,540
Rank by our Elo81 of 560
Valve's world standing155

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 15 matches Valve counted · oldest first
W W W L L L W W W W L W W W L
Every match by opponent strength

None of the 15 matches was against a side in the world's top 30.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.