FlyQuestAsia-Pacific has 5 slots: 1st place enters at Stage 2; 2nd to 5th start in Stage 1. FlyQuest are 6th, 1 place outside.
Their next match, vs Staqued on 27 Oct. In our runs where FlyQuest win: 69%. Where they lose: 46%. The same match moves 5star: 50% where FlyQuest win, 64% where they lose.
FlyQuest5 · 3–76▲1, 1 place up at the cut68In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.
FlyQuest and Chinggis Warriors come up into the 5, Lynn Vision and 5star fall out.
FlyQuest1,093
FlyQuest5 · 3–768%FlyQuest and Chinggis Warriors come up into the 5, Lynn Vision and 5star fall out.
30 matches in Valve's six-month window, 20 won, across 9 events, every figure Valve's own, from the published standings. 2 events since Valve's 5 Oct release are not in its numbers yet; they come first, with bo3's results and our estimate.
NEXVOIDOct 18
1–2
NEXVOIDOct 17
2–1
RoosterOct 17
2–0
AbyssalOct 16
2–0
Off ChopsOct 16
2–0
Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.
AbyssalOct 11
2–0
Ground ZeroOct 11
2–0
KZGOct 11
1–0
AbyssalOct 10
2–0
madlikewizardsOct 10
1–0
Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
It holds 4 of the 28 slots that count.
Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
It holds 1 of the 28 slots that count.
Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -15.24.
Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +3.86.
Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
It holds 5 of the 28 slots that count.
Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.
These results are down to 68% of their original weight.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
It holds 7 of the 28 slots that count.
Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.
These results are down to 40% of their original weight.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -2.47.
Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.
These results are down to 39% of their original weight.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
Their most valuable event. It holds 8 of the 28 slots that count, more than any other.
Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.
These results are down to 23% of their original weight: almost out of the window.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
It holds 3 of the 28 slots that count.
Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.
Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For FlyQuest that is 1,017.7 plus 75.2.
The head-to-head correction is 6.9% of the total.
FlyQuest: Above the median of the 10 chasing the slots on LAN wins, below on bounty offered, bounty collected and opponent network.
Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →
5 of the 30 matches were against sides in the world's top 30, and the largest change in any of them was 11.5 points.