← Race to the Major

Rare Atom

Asia-Pacific #12
0 stage 31 stage 24 stage 1
3gl · ChildKing · kaze · L1haNg · Summer
Outside the profile on five of seven. Below it on bounty offered, bounty collected, opponent network and LAN wins, above it on head to head.Band is the other 5 Asia-Pacific sides holding a Major slot · dashed is their median
Up on five of seven since the 7 September release. Down on bounty collected.Dashed is Rare Atom's own profile on 7 Sep · same scale
Profile · against the clubs holding a Major slot
Bounty offered34 Bounty collected37 Opponent network40 LAN wins9 Activity46 Win rate63 Head to head99
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
<1%
Chance of a place
at the Major
Rare Atom are 12th, 7 places outside the 5, 205 points behind 5star
Chance of the Major · Our simulation to the 2 Nov cut
Asia-Pacific standing
12th
  1. 10THUNDER dOWNUNDER
  2. 11The Huns
  3. 12Rare Atom
  4. 13Ground Zero
  5. 14Alter Ego
7 places outside the Major
VRS points
906
World #133 · 205 behind 5star
Since April
10th to 12th
Valve's standings
Next match
vs NEXVOID
1day away
Oct 23 · BO3 · VOID Autumn Cup 2026
Out of the race

Under 1% for the Major in our runs. 205 points behind 5star in the last seat today; a median 13th at the cut.

// Act one

The verdict

Asia-Pacific has 5 slots: 1st place enters at Stage 2; 2nd to 5th start in Stage 1. Rare Atom are 12th, 7 places outside.

<1% Rare Atom are 12th, 7 places outside the 5, 205 points behind 5star Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

Who they are racing

Asia-Pacific · 5 slots
CutTeamTodayMajor
1The MongolZ1 · 1–22, 1 place up at the cut>99
Stage 2 line
2BC.Game2 · 1–23, 1 place up at the cut>99
3Chinggis Warriors3 · 3–67, 4 places up at the cut87
4TYLOO4 · 3–61, 3 places down at the cut78
5FlyQuest5 · 3–76, 1 place up at the cut68
The cut · top 5 go
65star5 · 4–75, 1 place down at the cut51
7Lynn Vision7 · 5–84, 3 places down at the cut10
8NEXVOID7 · 6–89, 1 place up at the cut6
9DEPO9 · 9–118, 1 place down at the cut<1
10THUNDER dOWNUNDER14 · 10–1510<1
11Rare Atom13 · 11–1512, 1 place up at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

FlyQuest and Chinggis Warriors come up into the 5, Lynn Vision and 5star fall out.

TodayValve's Regional Standings, 5 Oct
1TYLOO1,340
3BC.Game1,318
55star1,111
6FlyQuest1,093
8DEPO1,041
12Rare Atom906
At the cutOurs · ordered by chance of the Major · median place and range
4TYLOO4 · 3–678%
1The MongolZ1 · 1–2>99%
2BC.Game2 · 1–2>99%
7Lynn Vision7 · 5–810%
65star5 · 4–751%
5FlyQuest5 · 3–768%
3Chinggis Warriors3 · 3–687%
9DEPO9 · 9–11<1%
8NEXVOID7 · 6–86%
10THUNDER dOWNUNDER14 · 10–15<1%
11Rare Atom13 · 11–15<1%
Rare AtomComes up across the cutFalls outThe cut

FlyQuest and Chinggis Warriors come up into the 5, Lynn Vision and 5star fall out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
VOID Autumn Cup 2026Oct 20 – Oct 24 · Tier C · LAN 0impact
// Act two

How they got here

34 matches in Valve's six-month window, 21 won, across 9 events, every figure Valve's own, from the published standings. 3 events since Valve's 5 Oct release are not in its numbers yet; they come first, with bo3's results and our estimate.

Since Valve's 5 Oct release · not counted yet
Counted by Valve · head to head
20 Oct – 22 Oct
VOID Autumn Cup 2026
The event's page →
Under way· Valve counts an event once it has finished; its next release is due 2 Nov
Record2–1
Finish—
Prize—
3 matches
W Vitalem AeremOct 22 2–0
L Lynn VisionOct 21 1–2
W Alter EgoOct 20 1–0

Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Our estimate of what the event does to the points follows once it has finished.

15 Oct
Logitech G Pro Series 2026
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record0–2
Finish—
Prize—
≈-27pts
Our estimate · not Valve's
Asia-Pacific #14 without it, #15 with it.
2 matches
L MindfreakOct 15 1–0
L RoosterOct 15 0–1

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

7 Oct – 9 Oct
ESL Challenger League Season 52: Asia - Cup 3
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record1–2
Finish9th–12th
Prize$0
≈-34pts
Our estimate · not Valve's
Asia-Pacific #13 without it, #14 with it.
3 matches
L Vitalem AeremOct 9 1–2
L Just SwingOct 8 1–2
W bLight blueOct 7 2–0

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

22 Sep – 27 Sep
ESL Challenger League Season 52: Asia - Cup 2
The event's page →
Record4–2
Head to head-16.27
Still counts100%
6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L The HunsSep 27A loss -15.52
W LegionSep 26Bounty collectedOpponent networkLAN wins #2 +3.49
W Vitalem AeremSep 25Bounty collectedOpponent network #8LAN wins #4 +9.19
W XDMSep 24Bounty collectedOpponent networkLAN wins #6 +6.63
W NasSep 23Bounty collectedOpponent network #9LAN wins #7 +8.11
L LegionSep 22A loss -28.17
Was it worth going?
Bounty collected0 / 10 Opponent network2 / 10 LAN wins4 / 10

It holds 6 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Sep – 27 Sep
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record3–0
Head to head+25.44
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W KaleidoSep 27Bounty collected #5Opponent network #4LAN wins #1 +9.84
W Pressure MonstersSep 26Bounty collectedOpponent networkLAN wins #3 +5.92
W Just SwingSep 25Bounty collected #8Opponent network #5LAN wins #5 +9.68
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins3 / 10

Their most valuable event. It holds 7 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Sep – 3 Sep
Intel Extreme Masters Beijing 2026: Asian Qualifier
The event's page →
Record2–2
Head to head+37.23
Still counts99%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FlyQuestSep 3A loss -8.39
L TYLOOSep 3A loss -3.04
W FlyQuestSep 2Bounty collected #6Opponent networkLAN wins #8 +21.85
W Lynn VisionSep 2Bounty collected #1Opponent networkLAN wins #9 +26.81
Was it worth going?
Bounty collected2 / 10 Opponent network0 / 10 LAN wins2 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

31 Aug – 3 Sep
FISSURE Playground 3 Asia Closed Qualifier
The event's page →
Record2–2
Head to head+13.09
Still counts99%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Chinggis WarriorsSep 3A loss -9.86
L 5starSep 2A loss -6.95
W The HunsSep 1Bounty collected #2Opponent network #1LAN wins #10 +18.69
W KaleidoAug 31Bounty collected #3Opponent network #2LAN wins +11.21
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins1 / 10

It holds 5 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Aug – 1 Sep
ESL Challenger League Season 52: Asia - Cup 1
The event's page →
Record4–2
Head to head+21.04
Still counts97%
6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L NEXVOIDSep 1A loss -11.79
W Just SwingAug 31Bounty collected #9Opponent network #6LAN wins +10.45
L NEXVOIDAug 30A loss -10.84
W The HunsAug 28Bounty collected #4Opponent network #3LAN wins +20.88
W Just SwingAug 26Bounty collected #10Opponent network #7LAN wins +9.90
W LEGAMAug 25A win outside the ten best +2.44
Was it worth going?
Bounty collected3 / 10 Opponent network3 / 10 LAN wins0 / 10

It holds 6 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Aug – 25 Aug
Intel Extreme Masters Beijing 2026: Asian Open Qualifier
The event's page →
Record2–1
Head to head+10.85
Still counts93%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L 5starAug 25A loss -4.19
W MorningstarAug 24A win outside the ten best +4.53
W Vitalem AeremAug 23A win outside the ten best +10.51
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +10.85.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

21 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+22.09
Still counts90%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W The HunsAug 21Bounty collected #7Opponent network #10LAN wins +22.09
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 May – 12 May
Asian Champions League 2026
Record0–2
Head to head-3.33
Still counts23%

These results are down to 23% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Ground ZeroMay 12A loss -2.80
L 5starMay 11A loss -0.53
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -3.33.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 Apr – 30 Apr
ESL Challenger League Season 51: Asia - Cup 4
Record3–2
Head to head+0.30
Still counts15%

These results are down to 15% of their original weight: almost out of the window.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L TYLOOApr 30A loss -0.32
W QuantumXApr 29A win outside the ten best +0.44
W KaleidoApr 28A win outside the ten best +1.81
W LegionApr 27A win outside the ten best +0.75
L Just SwingApr 26A loss -2.38
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.30.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The events since that release are bo3's results and prize tables, and the estimate is ours: Valve's standings projected to the event's end with and without it. It is replaced by Valve's own figures once Valve publishes them.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For Rare Atom that is 795.2 plus 110.4.

The two parts

Valve's · release 5 Oct 2026
Starting value795.2
+
Head to head+110.4
=
Points906

The head-to-head correction is 12.2% of the total.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.354median 0.386
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.308median 0.340
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.129median 0.157
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.000median 0.400
Rare AtomMedian of the 11 chasing the slots in Asia-Pacific
The four factors0.354 + 0.308 + 0.129 + 0.000
Their average÷ 4 = 0.198
Stretched onto 400–2,000400 + 0.198 ÷ 0.800 × 1,600 = 795.5
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 795.2; the factors here are rounded to three decimals.

Rare Atom: Below the median of the 11 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,483
Rank by our Elo113 of 560
Valve's world standing133

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
L L L W W W L W W W L W W W L W L W L L L L W W W W W W W L
Every match by opponent strength

None of the 34 matches was against a side in the world's top 30.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.