← Race to the Major

ShindeN

Americas #16
2 stage 31 stage 26 stage 1
abizz · guty · ivz · naz · tom1jed
Outside the profile on five of seven. Below it on bounty offered, bounty collected, opponent network and LAN wins, above it on head to head.Band is the other 9 Americas sides holding a Major slot · dashed is their median
Down on three of seven since the 7 September release. Up on bounty collected, opponent network and LAN wins.Dashed is ShindeN's own profile on 7 Sep · same scale
Profile · against the clubs holding a Major slot
Bounty offered44 Bounty collected52 Opponent network50 LAN wins42 Activity49 Win rate68 Head to head94
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
<1%
Chance of a place
at the Major
ShindeN are 16th, 7 places outside the 9, 176 points behind Imperial
Chance of the Major · Our simulation to the 2 Nov cut
Americas standing
16th
  1. 14BESTIA
  2. 15Voca
  3. 16ShindeN
  4. 17Galorys
  5. 18LP
7 places outside the Major
VRS points
1,121
World #74 · 176 behind Imperial
Since April
16th to 16th
Peaked 12th · Valve's standings
Out of the race

Under 1% for the Major in our runs. 176 points behind Imperial in the last seat today; a median 17th at the cut.

// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. ShindeN are 16th, 7 places outside.

<1% ShindeN are 16th, 7 places outside the 9, 176 points behind Imperial Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

Who they are racing

Americas · 9 slots
CutTeamTodayMajor
1FURIA1 · 1–12, 1 place up at the cut>99
2Legacy2 · 2–21, 1 place down at the cut>99
Stage 3 line
39z3 · 3–44, 1 place up at the cut>99
Stage 2 line
4MIBR4 · 3–43, 1 place down at the cut>99
5Liquid6 · 5–75>99
6M805 · 5–66>99
7DENDELE7 · 6–9791
8Wildcard8 · 7–1512, 4 places up at the cut80
9NRG9 · 8–128, 1 place down at the cut50
The cut · top 9 go
10Imperial10 · 8–119, 1 place down at the cut41
11paiN11 · 8–1310, 1 place down at the cut24
12BESTIA12 · 9–1514, 2 places up at the cut11
13Fluxo12 · 11–1311, 2 places down at the cut4
14ShindeN17 · 13–1916, 2 places up at the cut<1
15SportsBetExpert14 · 13–1713, 2 places down at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

Wildcard comes up into the 9, Imperial falls out.

TodayValve's Regional Standings, 5 Oct
1Legacy1,931
2FURIA1,829
3MIBR1,585
49z1,544
5Liquid1,527
6M801,491
7DENDELE1,368
8NRG1,322
9Imperial1,297
10paiN1,287
11Fluxo1,277
12Wildcard1,239
14BESTIA1,189
16ShindeN1,121
At the cutOurs · ordered by chance of the Major · median place and range
2Legacy2 · 2–2>99%
1FURIA1 · 1–1>99%
4MIBR4 · 3–4>99%
39z3 · 3–4>99%
5Liquid6 · 5–7>99%
6M805 · 5–6>99%
7DENDELE7 · 6–991%
9NRG9 · 8–1250%
10Imperial10 · 8–1141%
11paiN11 · 8–1324%
13Fluxo12 · 11–134%
8Wildcard8 · 7–1580%
15SportsBetExpert14 · 13–17<1%
12BESTIA12 · 9–1511%
14ShindeN17 · 13–19<1%
ShindeNComes up across the cutFalls outThe cut

Wildcard comes up into the 9, Imperial falls out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
Circuit X Curitiba 4Oct 21 – Oct 26 · Tier C · LAN 12impact

Our model also expects them at 1 more event before the cut.

// Act two

How they got here

35 matches in Valve's six-month window, 22 won, across 10 events, every figure Valve's own, from the published standings. 2 events since Valve's 5 Oct release are not in its numbers yet; they come first, with bo3's results and our estimate.

Since Valve's 5 Oct release · not counted yet
Counted by Valve · head to head
22 Oct
Circuit X Curitiba 4
The event's page →
Under way· Valve counts an event once it has finished; its next release is due 2 Nov
Record1–1
Finish—
Prize—
2 matches
W Turma do PagodeOct 22 2–1
L BESTIAOct 22 1–2

Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Our estimate of what the event does to the points follows once it has finished.

3 Oct – 5 Oct
ESL Pro League Season 24
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record0–3
Finish15th–16th
Prize$2,500
≈-56pts
Our estimate · not Valve's
Americas #16 either way.
3 matches
L G2Oct 5 0–2
L LegacyOct 4 0–2
L SpiritOct 3 1–2

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

17 Sep – 20 Sep
Circuit X Curitiba 3
The event's page →
Record3–2
Head to head+9.76
Still counts100%
5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FluxoSep 20A loss -10.35
L BESTIASep 19A loss -13.41
W Turma do PagodeSep 18Bounty collected #6Opponent network #7LAN wins #1 +8.89
W FluxoSep 17Bounty collected #3Opponent network #3LAN wins #2 +21.53
W EHISTO BASESep 17Bounty collectedOpponent network #8LAN wins #3 +3.10
Was it worth going?
Bounty collected2 / 10 Opponent network3 / 10 LAN wins3 / 10

It holds 8 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Sep – 11 Sep
PGL Masters Bucharest 2026: South American Qualifier
The event's page →
Record2–2
Head to head+16.05
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FluxoSep 11A loss -9.56
W paiNSep 11Bounty collected #2Opponent networkLAN wins #5 +23.63
W Turma do PagodeSep 10Bounty collected #8Opponent networkLAN wins #6 +10.55
L FluxoSep 9A loss -8.57
Was it worth going?
Bounty collected2 / 10 Opponent network0 / 10 LAN wins2 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Aug – 31 Aug
ESL Challenger League Season 52: South America - Cup 1
The event's page →
Record4–2
Head to head+23.50
Still counts97%
6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ImperialAug 31A loss -8.64
W FluxoAug 30Bounty collected #4Opponent network #4LAN wins #7 +22.10
W IsurusAug 29Bounty collected #7Opponent network #5LAN wins #8 +7.40
L ImperialAug 28A loss -7.38
W Low Cortisol BRAug 26Bounty collectedOpponent network #10LAN wins #9 +4.67
W ALKAAug 25Bounty collectedOpponent network #6LAN wins #10 +5.35
Was it worth going?
Bounty collected2 / 10 Opponent network4 / 10 LAN wins4 / 10

Their most valuable event. It holds 10 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 Jul – 2 Aug
StarLadder StarSeries Fall 2026: South American Qualifier
Record2–2
Head to head+23.97
Still counts77%

These results are down to 77% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BESTIAAug 2A loss -7.47
L MIBRAug 1A loss -1.33
W ImperialJul 30Bounty collected #1Opponent network #2LAN wins +17.75
W GalorysJul 29Bounty collected #5Opponent network #1LAN wins +15.02
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

16 Jul – 18 Jul
BetBoom RUSH B! Summit 2026: Part Four
Record1–2
Head to head-10.47
Still counts67%

These results are down to 67% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ImperialJul 18A loss -4.61
W RUSHJul 17Bounty collectedOpponent networkLAN wins #4 +0.53
L Bounty HuntersJul 16A loss -6.39
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Jul
RES Showdown South America Fall 2026
Record0–1
Head to head-7.35
Still counts61%

These results are down to 61% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LPJul 9A loss -7.35
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -7.35.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

27 Jun – 28 Jun
Thunderpick World Championship 2026: South American Series 1
Record3–0
Head to head+17.18
Still counts54%

These results are down to 54% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W UNO MILLEJun 28A win outside the ten best +3.56
W LPJun 28Bounty collected #9Opponent network #9LAN wins +10.86
W Low Cortisol BRJun 27A win outside the ten best +2.76
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

28 May
ESL Challenger League Season 51: South America
Record1–0
Head to head+8.17
Still counts34%

These results are down to 34% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W ImperialMay 28Bounty collected #10Opponent networkLAN wins +8.17
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 Apr – 1 May
ESL Challenger League Season 51: South America - Cup 4
Record4–2
Head to head-2.49
Still counts16%

These results are down to 16% of their original weight: almost out of the window.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersMay 1A loss -1.14
W Fake do BiruApr 30A win outside the ten best +0.57
W MIBR AcademyApr 29A win outside the ten best +0.41
W GameHuntersApr 28A win outside the ten best +0.18
L IsurusApr 27A loss -3.27
W ProcyonApr 26A win outside the ten best +0.76
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -2.49.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

8 Apr – 9 Apr
ESL Challenger League Season 51: South America - Cup 3
Record2–0
Head to head+0.04
Still counts1%

These results are down to 1% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Fake do BiruApr 9A win outside the ten best +0.03
W UNO MILLEApr 8A win outside the ten best +0.01
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.04.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The events since that release are bo3's results and prize tables, and the estimate is ours: Valve's standings projected to the event's end with and without it. It is replaced by Valve's own figures once Valve publishes them.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For ShindeN that is 1,043.1 plus 78.4.

The two parts

Valve's · release 5 Oct 2026
Starting value1,043.1
+
Head to head+78.4
=
Points1,121

The head-to-head correction is 7.0% of the total.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.386median 0.520
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.366median 0.496
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.168median 0.206
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.367median 0.702
ShindeNMedian of the 15 chasing the slots in Americas
The four factors0.386 + 0.366 + 0.168 + 0.367
Their average÷ 4 = 0.322
Stretched onto 400–2,000400 + 0.322 ÷ 0.800 × 1,600 = 1,043.5
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,043.1; the factors here are rounded to three decimals.

ShindeN: Below the median of the 15 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,573
Rank by our Elo61 of 558
Valve's world standing74

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W W L W W W W L L W L W W L L W W L W W L L W W L W W W L L
Every match by opponent strength

1 of the 35 matches was against a side in the world's top 30, and the largest change in it was 1.3 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.