← Race to the Major

Liquid

Americas #5
2 stage 31 stage 26 stage 1
EliGE · Jorko · JT · malbsMd · NAF
Inside the profile on all seven. Band is the other 8 Americas sides holding a Major slot · dashed is their median
Up on three of seven since the 7 September release. Down on opponent network.Dashed is Liquid's own profile on 7 Sep · same scale
Profile · against the clubs holding a Major slot
Bounty offered79 Bounty collected84 Opponent network69 LAN wins84 Activity53 Win rate57 Head to head33
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
>99%
Chance of a place
at the Major
Liquid hold a Stage 1 slot, 240 points clear of paiN
Chance of the Major · Our simulation to the 2 Nov cut
Americas standing
5th
  1. 3MIBR
  2. 49z
  3. 5Liquid
  4. 6M80
  5. 7DENDELE
In the Major, at Stage 1
VRS points
1,527
World #19 · 240 clear of paiN
Since April
10th to 5th
Peaked 4th · Valve's standings
Next match
vs MOUZ
Win>99%Lose>99%
Oct 24, in 2 days · BO3 · PGL Masters Bucharest 2026
Which stage

Stage 2 in 2% of our runs, Stage 1 in 98%.

// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. Liquid hold the 5th.

>99% Liquid hold a Stage 1 slot, 240 points clear of paiN Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

Their next match, vs MOUZ on 24 Oct. In our runs where Liquid win: >99%. Where they lose: >99%.

Who they are racing

Americas · 9 slots
CutTeamTodayMajor
1FURIA1 · 1–12, 1 place up at the cut>99
2Legacy2 · 2–21, 1 place down at the cut>99
Stage 3 line
39z3 · 3–44, 1 place up at the cut>99
Stage 2 line
4MIBR4 · 3–43, 1 place down at the cut>99
5Liquid6 · 5–75>99
6M805 · 5–66>99
7DENDELE7 · 6–9790
8Wildcard8 · 7–1512, 4 places up at the cut80
9Imperial9 · 7–11956
The cut · top 9 go
10NRG10 · 8–118, 2 places down at the cut43
11paiN11 · 8–1310, 1 place down at the cut23
12Fluxo12 · 10–1311, 1 place down at the cut5
13BESTIA15 · 11–1814, 1 place up at the cut2
14SportsBetExpert14 · 12–1613, 1 place down at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

Wildcard comes up into the 9, NRG falls out.

TodayValve's Regional Standings, 5 Oct
1Legacy1,931
2FURIA1,829
3MIBR1,585
49z1,544
5Liquid1,527
6M801,491
7DENDELE1,368
8NRG1,322
9Imperial1,297
10paiN1,287
11Fluxo1,277
12Wildcard1,239
14BESTIA1,189
At the cutOurs · ordered by chance of the Major · median place and range
2Legacy2 · 2–2>99%
1FURIA1 · 1–1>99%
4MIBR4 · 3–4>99%
39z3 · 3–4>99%
5Liquid6 · 5–7>99%
6M805 · 5–6>99%
7DENDELE7 · 6–990%
10NRG10 · 8–1143%
9Imperial9 · 7–1156%
11paiN11 · 8–1323%
12Fluxo12 · 10–135%
8Wildcard8 · 7–1580%
14SportsBetExpert14 · 12–16<1%
13BESTIA15 · 11–182%
LiquidComes up across the cutFalls outThe cut

Wildcard comes up into the 9, NRG falls out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
1win Private Club 2Oct 19 – Oct 22 · Tier A · LAN 0impact
PGL Masters Bucharest 2026Oct 24 – Oct 30 · Tier S · LAN 39impact
// Act two

How they got here

37 matches in Valve's six-month window, 22 won, across 12 events, every figure Valve's own, from the published standings. 2 events since Valve's 5 Oct release are not in its numbers yet; they come first, with bo3's results and our estimate.

Since Valve's 5 Oct release · not counted yet
Counted by Valve · head to head
19 Oct – 20 Oct
1win Private Club 2
The event's page →
Under way· Valve counts an event once it has finished; its next release is due 2 Nov
Record0–2
Finish—
Prize—
2 matches
L magicOct 20 0–2
L fnaticOct 19 0–2

Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Our estimate of what the event does to the points follows once it has finished.

13 Oct – 16 Oct
Stake Pulse Beat III
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record2–2
Finish5th–8th
Prize$4,000
≈+19pts
Our estimate · not Valve's
Americas #6 either way.
4 matches
L Ninjas in PyjamasOct 16 1–2
W JiJieHaoOct 13 2–0
L 100 ThievesOct 13 1–2
W BBLOct 13 2–1

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

25 Sep – 27 Sep
iBUYPOWER Masters fl0m's Mythical LAN 2026
The event's page →
Record4–0
Head to head+30.55
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W WildcardSep 27Bounty collected #6Opponent networkLAN wins #1 +6.14
W M80Sep 26Bounty collected #5Opponent network #7LAN wins #2 +14.63
W NRGSep 25Bounty collectedOpponent network #9LAN wins #3 +9.32
W Chicken CoopSep 25Bounty collectedOpponent networkLAN wins #4 +0.46
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins4 / 10

Their most valuable event. It holds 8 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

18 Sep
Logitech G Play Connect 2026
The event's page →
Record2–3
Head to head-39.03
Still counts100%
5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BBLSep 18A loss -20.25
W 3DMAXSep 18Bounty collected #3Opponent network #5LAN wins #5 +13.95
L EYEBALLERSSep 18A loss -23.20
L Inner CircleSep 18A loss -15.89
W INFINITESep 18Bounty collectedOpponent network #2LAN wins #6 +6.36
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins2 / 10

It holds 5 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

10 Sep – 12 Sep
PGL Masters Bucharest 2026: North American Qualifier
The event's page →
Record3–1
Head to head-12.04
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W NRGSep 12A win outside the ten best +7.51
W VocaSep 12A win outside the ten best +3.64
L NRGSep 11A loss -24.43
W MarsborneSep 10A win outside the ten best +1.24
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -12.04.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Sep
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+0.10
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W antivalueSep 9A win outside the ten best +0.10
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.10.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

7 Aug – 9 Aug
Esports World Cup 2026: Open Qualifier
Record2–1
Head to head-17.22
Still counts82%

These results are down to 82% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L 1winAug 9A loss -21.36
W MetizportAug 8Bounty collected #10Opponent network #1LAN wins #7 +4.11
W DhalaAug 7Bounty collectedOpponent networkLAN wins #8 +0.03
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins2 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

1 Aug – 5 Aug
Stake Pulse Beat I
Record4–1
Head to head-5.85
Still counts79%

These results are down to 79% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BetclicAug 5A loss -19.80
W fnaticAug 5Bounty collectedOpponent network #3LAN wins #9 +7.49
W 9INEAug 4Bounty collectedOpponent networkLAN wins #10 +1.73
W BetclicAug 1A win outside the ten best +4.65
W HAVENsAug 1A win outside the ten best +0.08
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins2 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

30 Jul
BLAST Bounty Summer 2026
Record0–1
Head to head-1.86
Still counts75%

These results are down to 75% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L SpiritJul 30A loss -1.86
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -1.86.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Jul – 25 Jul
BLAST Bounty Summer 2026: Closed Qualifier
Record2–0
Head to head+39.49
Still counts72%

These results are down to 72% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W G2Jul 25Bounty collected #2Opponent network #4LAN wins +19.21
W VitalityJul 24Bounty collected #1Opponent network #6LAN wins +20.28
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Jun – 5 Jun
Intel Extreme Masters Cologne Major 2026 Stage 1
Record2–3
Head to head-12.84
Still counts39%

These results are down to 39% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FlyQuestJun 5A loss -11.51
W HEROICJun 4Bounty collected #9Opponent network #8LAN wins +4.46
L MIBRJun 3A loss -4.87
L BETBOOMJun 2A loss -6.12
W BIGJun 2Bounty collected #7Opponent networkLAN wins +5.20
Was it worth going?
Bounty collected2 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

20 May – 21 May
CS Asia Championships 2026
Record1–1
Head to head-2.31
Still counts29%

These results are down to 29% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L The MongolZMay 21A loss -7.35
W 3DMAXMay 20Bounty collected #4Opponent network #10LAN wins +5.04
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 May – 13 May
Intel Extreme Masters Atlanta 2026
Record1–2
Head to head-2.06
Still counts23%

These results are down to 23% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L GamerLegionMay 13A loss -3.70
W M80May 12Bounty collected #8Opponent networkLAN wins +3.43
L AstralisMay 11A loss -1.79
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

13 Apr – 14 Apr
Intel Extreme Masters Rio 2026
Record0–2
Head to head-0.63
Still counts4%

These results are down to 4% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L 3DMAXApr 14A loss -0.55
L SpiritApr 13A loss -0.08
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -0.63.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The events since that release are bo3's results and prize tables, and the estimate is ours: Valve's standings projected to the event's end with and without it. It is replaced by Valve's own figures once Valve publishes them.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For Liquid that is 1,550.4 minus 23.7.

The two parts

Valve's · release 5 Oct 2026
Starting value1,550.4
+
Head to head−23.7
=
Points1,527

The head-to-head correction is 1.6% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.583median 0.534
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.560median 0.498
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.240median 0.211
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.920median 0.739
LiquidMedian of the 14 chasing the slots in Americas
The four factors0.583 + 0.560 + 0.240 + 0.920
Their average÷ 4 = 0.576
Stretched onto 400–2,000400 + 0.576 ÷ 0.800 × 1,600 = 1,551.5
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,550.4; the factors here are rounded to three decimals.

Liquid: At or above the median of the 14 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,637
Rank by our Elo36 of 560
Valve's world standing19

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W L L W L W W L W W W W L W W L W W L W W W L L W L W W W W
Every match by opponent strength

16 of the 37 matches were against sides in the world's top 30, and the largest change in any of them was 20.3 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.