← Race to the Major

paiN

Americas #10
2 stage 31 stage 26 stage 1
biguzera · Rkzinho · saffee · snow · Tatu
Outside the profile on two of seven. Below it on win rate and head to head.Band is the other 9 Americas sides holding a Major slot · dashed is their median
Down on five of seven since the 7 September release. Up on LAN wins.Dashed is paiN's own profile on 7 Sep · same scale
Profile · against the clubs holding a Major slot
Bounty offered82 Bounty collected70 Opponent network62 LAN wins62 Activity53 Win rate13 Head to head6
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
23%
Chance of a place
at the Major
paiN are 10th, 1 place outside the 9, 10 points behind Imperial
Chance of the Major · Our simulation to the 2 Nov cut
Americas standing
10th
  1. 8NRG
  2. 9Imperial
  3. 10paiN
  4. 11Fluxo
  5. 12Wildcard
1 place outside the Major
VRS points
1,287
World #54 · 10 behind Imperial
Since April
3rd to 10th
Valve's standings
At stake from 29 Oct

Gamers Club Masters VII. In our runs where they finish in the top half: 24%. In the runs where they finish in the bottom half: 11%.

// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. paiN are 10th, 1 place outside.

23% paiN are 10th, 1 place outside the 9, 10 points behind Imperial Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

Their calendar to the cut

Events they are known to play
Circuit X Curitiba 4Oct 21 – Oct 26 · Tier C · LAN 13impact
Gamers Club Masters VIIOct 29 – Nov 1 · Tier B · Online 11impact
paiN#10 Americas 23%now 11%24%

Who they are racing

Americas · 9 slots
CutTeamTodayMajor
1FURIA1 · 1–12, 1 place up at the cut>99
2Legacy2 · 2–21, 1 place down at the cut>99
Stage 3 line
39z3 · 3–44, 1 place up at the cut>99
Stage 2 line
4MIBR4 · 3–43, 1 place down at the cut>99
5Liquid6 · 5–75>99
6M805 · 5–66>99
7DENDELE7 · 6–9790
8Wildcard8 · 7–1512, 4 places up at the cut80
9Imperial9 · 7–11956
The cut · top 9 go
10NRG10 · 8–118, 2 places down at the cut43
11paiN11 · 8–1310, 1 place down at the cut23
12Fluxo12 · 10–1311, 1 place down at the cut5
13BESTIA15 · 11–1814, 1 place up at the cut2
14SportsBetExpert14 · 12–1613, 1 place down at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

Wildcard comes up into the 9, NRG falls out.

TodayValve's Regional Standings, 5 Oct
1Legacy1,931
2FURIA1,829
3MIBR1,585
49z1,544
5Liquid1,527
6M801,491
7DENDELE1,368
8NRG1,322
9Imperial1,297
10paiN1,287
11Fluxo1,277
12Wildcard1,239
14BESTIA1,189
At the cutOurs · ordered by chance of the Major · median place and range
2Legacy2 · 2–2>99%
1FURIA1 · 1–1>99%
4MIBR4 · 3–4>99%
39z3 · 3–4>99%
5Liquid6 · 5–7>99%
6M805 · 5–6>99%
7DENDELE7 · 6–990%
10NRG10 · 8–1143%
9Imperial9 · 7–1156%
11paiN11 · 8–1323%
12Fluxo12 · 10–135%
8Wildcard8 · 7–1580%
14SportsBetExpert14 · 12–16<1%
13BESTIA15 · 11–182%
paiNComes up across the cutFalls outThe cut

Wildcard comes up into the 9, NRG falls out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act two

How they got here

37 matches in Valve's six-month window, 16 won, across 14 events, every figure Valve's own, from the published standings. One event since Valve's 5 Oct release is not in its numbers yet; it comes first, with bo3's results.

Since Valve's 5 Oct release · not counted yet
Counted by Valve · head to head
21 Oct
Circuit X Curitiba 4
The event's page →
Under way· Valve counts an event once it has finished; its next release is due 2 Nov
Record2–0
Finish—
Prize—
2 matches
W FluxoOct 21 2–1
W BARCAOct 21 2–1

Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Our estimate of what the event does to the points follows once it has finished.

23 Sep – 27 Sep
FERJEE In House Season 2
The event's page →
Record3–1
Head to head+6.50
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ImperialSep 27A loss -16.03
W GalorysSep 26Bounty collected #8Opponent network #4LAN wins #1 +9.47
W Bounty HuntersSep 24Bounty collected #9Opponent network #6LAN wins #2 +8.37
W Turma do PagodeSep 23Bounty collected #10Opponent network #8LAN wins #3 +4.69
Was it worth going?
Bounty collected3 / 10 Opponent network3 / 10 LAN wins3 / 10

Their most valuable event. It holds 9 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

16 Sep – 18 Sep
Circuit X Curitiba 3
The event's page →
Record1–1
Head to head-12.53
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FluxoSep 18A loss -16.96
W Turma do PagodeSep 16Bounty collectedOpponent network #10LAN wins #4 +4.43
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

10 Sep – 11 Sep
PGL Masters Bucharest 2026: South American Qualifier
The event's page →
Record0–2
Head to head-40.83
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ShindeNSep 11A loss -23.63
L ImperialSep 10A loss -17.20
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -40.83.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Sep
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+0.56
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W MiraSep 9A win outside the ten best +0.56
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.56.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Sep
Intel Extreme Masters Beijing 2026: Global Qualifier
The event's page →
Record0–2
Head to head-18.16
Still counts98%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BIGSep 2A loss -8.10
L HOTUSep 2A loss -10.06
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -18.16.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 Aug – 28 Aug
BLAST Open Fall 2026
The event's page →
Record0–2
Head to head-13.55
Still counts95%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Natus VincereAug 28A loss -11.86
L FURIAAug 26A loss -1.69
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -13.55.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

12 Aug – 16 Aug
Esports World Cup 2026
The event's page →
Record1–2
Head to head-13.11
Still counts87%

These results are down to 87% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L The MongolZAug 16A loss -14.83
W WildcardAug 15Bounty collected #4Opponent network #3LAN wins #5 +7.93
L 9zAug 12A loss -6.21
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

31 Jul
BLAST Bounty Summer 2026
Record0–1
Head to head-3.67
Still counts76%

These results are down to 76% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L AstralisJul 31A loss -3.67
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -3.67.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Jul – 26 Jul
BLAST Bounty Summer 2026: Closed Qualifier
Record2–0
Head to head+26.07
Still counts73%

These results are down to 73% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Ninjas in PyjamasJul 26Bounty collected #2Opponent network #1LAN wins +17.66
W Iberian SoulJul 23Bounty collected #6Opponent network #2LAN wins +8.41
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

15 Jul – 16 Jul
Stake Ranked Episode 3
Record0–2
Head to head-21.86
Still counts66%

These results are down to 66% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L 3DMAXJul 16A loss -5.51
L PhantomJul 15A loss -16.35
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -21.86.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Jul – 11 Jul
RES Showdown South America Fall 2026
Record2–1
Head to head-6.38
Still counts63%

These results are down to 63% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L DENDELEJul 11A loss -10.89
W LPJul 10Bounty collectedOpponent network #5LAN wins +4.09
W METANOIA WolvesJul 9A win outside the ten best +0.42
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

6 Jun – 9 Jun
Intel Extreme Masters Cologne Major 2026 Stage 2
Record2–3
Head to head-2.39
Still counts41%

These results are down to 41% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LuminosityJun 9A loss -3.25
W AstralisJun 8Bounty collected #3Opponent network #7LAN wins #6 +11.12
W FlyQuestJun 7Bounty collectedOpponent networkLAN wins #7 +1.69
L BIGJun 6A loss -4.14
L TYLOOJun 6A loss -7.81
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins2 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

20 May – 21 May
CS Asia Championships 2026
Record2–2
Head to head+0.03
Still counts29%

These results are down to 29% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MOUZMay 21A loss -0.48
W TYLOOMay 21Bounty collected #7Opponent network #9LAN wins #8 +3.15
W BC.GameMay 21Bounty collectedOpponent networkLAN wins #9 +0.09
L M80May 20A loss -2.73
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins2 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 May – 15 May
Intel Extreme Masters Atlanta 2026
Record2–2
Head to head+6.34
Still counts25%

These results are down to 25% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L GamerLegionMay 15A loss -2.17
L BETBOOMMay 13A loss -2.31
W FUTMay 12Bounty collected #1Opponent networkLAN wins #10 +6.50
W FaZeMay 11Bounty collected #5Opponent networkLAN wins +4.32
Was it worth going?
Bounty collected2 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The events since that release are bo3's results and prize tables, and the estimate is ours: Valve's standings projected to the event's end with and without it. It is replaced by Valve's own figures once Valve publishes them.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For paiN that is 1,379.9 minus 93.0.

The two parts

Valve's · release 5 Oct 2026
Starting value1,379.9
+
Head to head−93.0
=
Points1,287

The head-to-head correction is 7.2% of the total.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.623median 0.534
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.476median 0.498
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.216median 0.211
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.646median 0.739
paiNMedian of the 14 chasing the slots in Americas
The four factors0.623 + 0.476 + 0.216 + 0.646
Their average÷ 4 = 0.490
Stretched onto 400–2,000400 + 0.490 ÷ 0.800 × 1,600 = 1,380.5
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,379.9; the factors here are rounded to three decimals.

paiN: Above the median of the 14 chasing the slots on bounty offered and opponent network, below on bounty collected and LAN wins.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,623
Rank by our Elo45 of 560
Valve's world standing54

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
L L L W W L W W L L L W W L L W L L L L L W L L W L W W W L
Every match by opponent strength

15 of the 37 matches were against sides in the world's top 30, and the largest change in any of them was 17.7 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.