← Race to the Major

NRG

Americas #8
2 stage 31 stage 26 stage 1
Grim · hallzerk · Jeorge · nitr0 · Sonic
Outside the profile on two of seven. Below it on bounty offered and activity.Band is the other 8 Americas sides holding a Major slot · dashed is their median
Up on six of seven since the 7 September release. Down on LAN wins.Dashed is NRG's own profile on 7 Sep · same scale
Profile · against the clubs holding a Major slot
Bounty offered57 Bounty collected72 Opponent network57 LAN wins60 Activity42 Win rate36 Head to head76
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
43%
Chance of a place
at the Major
NRG hold a Stage 1 slot, 35 points clear of paiN
Chance of the Major · Our simulation to the 2 Nov cut
Americas standing
8th
  1. 6M80
  2. 7DENDELE
  3. 8NRG
  4. 9Imperial
  5. 10paiN
In the Major, at Stage 1
VRS points
1,322
World #47 · 35 clear of paiN
Expiring by the cut
148
Since April
6th to 8th
Valve's standings
// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. NRG hold the 8th.

43% NRG hold a Stage 1 slot, 35 points clear of paiN Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

NRG have 148 points expiring before the cut.

Who they are racing

Americas · 9 slots
CutTeamTodayMajor
1FURIA1 · 1–12, 1 place up at the cut>99
2Legacy2 · 2–21, 1 place down at the cut>99
Stage 3 line
39z3 · 3–44, 1 place up at the cut>99
Stage 2 line
4MIBR4 · 3–43, 1 place down at the cut>99
5Liquid6 · 5–75>99
6M805 · 5–66>99
7DENDELE7 · 6–9790
8Wildcard8 · 7–1512, 4 places up at the cut80
9Imperial9 · 7–11956
The cut · top 9 go
10NRG10 · 8–118, 2 places down at the cut43
11paiN11 · 8–1310, 1 place down at the cut23
12Fluxo12 · 10–1311, 1 place down at the cut5
13BESTIA15 · 11–1814, 1 place up at the cut2
14SportsBetExpert14 · 12–1613, 1 place down at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

Wildcard comes up into the 9, NRG falls out.

TodayValve's Regional Standings, 5 Oct
1Legacy1,931
2FURIA1,829
3MIBR1,585
49z1,544
5Liquid1,527
6M801,491
7DENDELE1,368
8NRG1,322
9Imperial1,297
10paiN1,287
11Fluxo1,277
12Wildcard1,239
14BESTIA1,189
At the cutOurs · ordered by chance of the Major · median place and range
2Legacy2 · 2–2>99%
1FURIA1 · 1–1>99%
4MIBR4 · 3–4>99%
39z3 · 3–4>99%
5Liquid6 · 5–7>99%
6M805 · 5–6>99%
7DENDELE7 · 6–990%
10NRG10 · 8–1143%
9Imperial9 · 7–1156%
11paiN11 · 8–1323%
12Fluxo12 · 10–135%
8Wildcard8 · 7–1580%
14SportsBetExpert14 · 12–16<1%
13BESTIA15 · 11–182%
NRGComes up across the cutFalls outThe cut

Wildcard comes up into the 9, NRG falls out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play

No event before the cut where they are known to play.

// Act two

How they got here

33 matches in Valve's six-month window, 18 won, across 10 events, every figure Valve's own, from the published standings. One event since Valve's 5 Oct release is not in its numbers yet; it comes first, with bo3's results and our estimate.

Since Valve's 5 Oct release · not counted yet
Counted by Valve · head to head
9 Oct – 11 Oct
FRAG University 2026
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record6–2
Finish—
Prize—
≈+118pts
Our estimate · not Valve's
Americas #8 without it, #9 with it.
8 matches
L ImperialOct 11 1–2
W SportsBetExpertOct 10 2–1
L WildcardOct 10 0–1
W Unreal NightmareOct 10 1–0
W Malicious IntentOct 9 1–0
W Last DanceOct 9 1–0
W Hairy Scary BanditsOct 9 1–0
W MarsborneOct 9 1–0

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

25 Sep – 26 Sep
iBUYPOWER Masters fl0m's Mythical LAN 2026
The event's page →
Record1–2
Head to head-17.88
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L WildcardSep 26A loss -19.63
L LiquidSep 25A loss -9.32
W WildcardSep 25Bounty collected #2Opponent network #7LAN wins #1 +11.07
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

17 Sep – 19 Sep
StarLadder StarSeries Fall 2026
The event's page →
Record1–2
Head to head+19.92
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MIBRSep 19A loss -6.39
L AuroraSep 18A loss -3.88
W MOUZSep 17Bounty collected #1Opponent network #1LAN wins #2 +30.19
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Sep – 12 Sep
PGL Masters Bucharest 2026: North American Qualifier
The event's page →
Record3–1
Head to head+30.56
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LiquidSep 12A loss -7.51
W LiquidSep 11Bounty collected #4Opponent network #10LAN wins +24.43
W VocaSep 10A win outside the ten best +9.92
W Without a RoofSep 9Bounty collected #10Opponent networkLAN wins +3.72
Was it worth going?
Bounty collected2 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

7 Aug – 9 Aug
Esports World Cup 2026: Open Qualifier
Record2–1
Head to head-7.81
Still counts82%

These results are down to 82% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L PhantomAug 9A loss -18.55
W AcendAug 8Bounty collected #3Opponent network #2LAN wins #3 +10.55
W Spirit HUAug 7Bounty collectedOpponent networkLAN wins #4 +0.19
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins2 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

28 Jul – 2 Aug
StarLadder StarSeries Fall 2026: North American Qualifier
Record4–1
Head to head+3.97
Still counts78%

These results are down to 78% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W VocaAug 2Bounty collected #8Opponent network #4LAN wins +7.48
W SportsBetExpertAug 2Bounty collected #6Opponent network #5LAN wins +10.66
L VocaAug 1A loss -16.94
W MarsborneJul 29Bounty collected #7Opponent network #3LAN wins +2.61
W Iowa StormboarJul 28A win outside the ten best +0.16
Was it worth going?
Bounty collected3 / 10 Opponent network3 / 10 LAN wins0 / 10

Their most valuable event. It holds 6 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

12 Jul
FRAG 2026 Windsor
Record3–0
Head to head+9.92
Still counts64%

These results are down to 64% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W SportsBetExpertJul 12Bounty collected #9Opponent network #8LAN wins #5 +9.03
W NuToriousJul 12Bounty collectedOpponent networkLAN wins #6 +0.75
W EhJul 12Bounty collectedOpponent networkLAN wins #7 +0.14
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins3 / 10

It holds 5 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Jun – 5 Jun
Intel Extreme Masters Cologne Major 2026 Stage 1
Record2–3
Head to head+2.63
Still counts39%

These results are down to 39% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BIGJun 5A loss -2.80
L M80Jun 4A loss -2.50
W FlyQuestJun 3Bounty collectedOpponent network #9LAN wins #8 +2.22
W SINNERSJun 2Bounty collected #5Opponent network #6LAN wins #9 +7.68
L GamerLegionJun 2A loss -1.97
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins2 / 10

It holds 5 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

19 May – 20 May
CS Asia Championships 2026
Record0–2
Head to head-0.45
Still counts28%

These results are down to 28% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MOUZMay 20A loss -0.27
L LegacyMay 19A loss -0.18
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -0.45.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 May – 12 May
Intel Extreme Masters Atlanta 2026
Record0–2
Head to head-2.29
Still counts23%

These results are down to 23% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FaZeMay 12A loss -1.89
L FUTMay 11A loss -0.40
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -2.29.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Apr
FRAG 20
Record2–1
Head to head-2.77
Still counts12%

These results are down to 12% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Passion UAApr 25A loss -3.57
W LAGApr 25Bounty collectedOpponent networkLAN wins #10 +0.77
W KODEXApr 25A win outside the ten best +0.03
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The events since that release are bo3's results and prize tables, and the estimate is ours: Valve's standings projected to the event's end with and without it. It is replaced by Valve's own figures once Valve publishes them.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For NRG that is 1,286.6 plus 35.8.

The two parts

Valve's · release 5 Oct 2026
Starting value1,286.6
+
Head to head+35.8
=
Points1,322

The head-to-head correction is 2.7% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.441median 0.534
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.496median 0.498
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.200median 0.211
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.638median 0.739
NRGMedian of the 14 chasing the slots in Americas
The four factors0.441 + 0.496 + 0.200 + 0.638
Their average÷ 4 = 0.444
Stretched onto 400–2,000400 + 0.444 ÷ 0.800 × 1,600 = 1,287.5
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,286.6; the factors here are rounded to three decimals.

NRG: Below the median of the 14 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,627
Rank by our Elo44 of 560
Valve's world standing47

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
L L L L L W W L L W W W W W L W W W W L W W W L W L L W L L
Every match by opponent strength

13 of the 33 matches were against sides in the world's top 30, and the largest change in any of them was 30.2 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.