← Race to the Major

Yawara

Americas #26
2 stage 31 stage 26 stage 1
brn$ · deemO · j0w · pancc · tele
Outside the profile on four of seven. Below it on bounty offered, bounty collected, opponent network and LAN wins.Band is the other 9 Americas sides holding a Major slot · dashed is their median
Up on four of seven since the 7 September release. Down on bounty collected and opponent network.Dashed is Yawara's own profile on 7 Sep · same scale
Profile · against the clubs holding a Major slot
Bounty offered42 Bounty collected33 Opponent network35 LAN wins32 Activity86 Win rate42 Head to head38
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
<1%
Chance of a place
at the Major
Yawara are 26th, 17 places outside the 9, 452 points behind Imperial
Chance of the Major · Our simulation to the 2 Nov cut
Americas standing
26th
  1. 24ex-Keyd Stars
  2. 25Desi Boyz
  3. 26Yawara
  4. 27Procyon
  5. 28regain
17 places outside the Major
VRS points
845
World #147 · 452 behind Imperial
Since April
31st to 26th
Valve's standings
Next match
vs your end
Today
Oct 22 · BO3 · CCT South America 2026 Series 7
Out of the race

Under 1% for the Major in our runs. 452 points behind Imperial in the last seat today; a median 27th at the cut.

// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. Yawara are 26th, 17 places outside.

<1% Yawara are 26th, 17 places outside the 9, 452 points behind Imperial Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

Who they are racing

Americas · 9 slots
CutTeamTodayMajor
1FURIA1 · 1–12, 1 place up at the cut>99
2Legacy2 · 2–21, 1 place down at the cut>99
Stage 3 line
39z3 · 3–44, 1 place up at the cut>99
Stage 2 line
4MIBR4 · 3–43, 1 place down at the cut>99
5Liquid6 · 5–75>99
6M805 · 5–66>99
7DENDELE7 · 6–9790
8Wildcard8 · 7–1512, 4 places up at the cut80
9Imperial9 · 7–11956
The cut · top 9 go
10NRG10 · 8–118, 2 places down at the cut43
11paiN11 · 8–1310, 1 place down at the cut23
12Fluxo12 · 10–1311, 1 place down at the cut5
13BESTIA15 · 11–1814, 1 place up at the cut2
14SportsBetExpert14 · 12–1613, 1 place down at the cut<1
15Yawara27 · 24–3226, 11 places up at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

Wildcard comes up into the 9, NRG falls out.

TodayValve's Regional Standings, 5 Oct
1Legacy1,931
2FURIA1,829
3MIBR1,585
49z1,544
5Liquid1,527
6M801,491
7DENDELE1,368
8NRG1,322
9Imperial1,297
10paiN1,287
11Fluxo1,277
12Wildcard1,239
14BESTIA1,189
26Yawara845
At the cutOurs · ordered by chance of the Major · median place and range
2Legacy2 · 2–2>99%
1FURIA1 · 1–1>99%
4MIBR4 · 3–4>99%
39z3 · 3–4>99%
5Liquid6 · 5–7>99%
6M805 · 5–6>99%
7DENDELE7 · 6–990%
10NRG10 · 8–1143%
9Imperial9 · 7–1156%
11paiN11 · 8–1323%
12Fluxo12 · 10–135%
8Wildcard8 · 7–1580%
14SportsBetExpert14 · 12–16<1%
13BESTIA15 · 11–182%
15Yawara27 · 24–32<1%
YawaraComes up across the cutFalls outThe cut

Wildcard comes up into the 9, NRG falls out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
CCT South America 2026 Series 7Oct 13 – Oct 24 · Tier B · Online 0impact

Our model also expects them at 2 more events before the cut.

// Act two

How they got here

56 matches in Valve's six-month window, 31 won, across 19 events, every figure Valve's own, from the published standings. One event since Valve's 5 Oct release is not in its numbers yet; it comes first, with bo3's results and our estimate.

Since Valve's 5 Oct release · not counted yet
Counted by Valve · head to head
7 Oct – 11 Oct
ESL Challenger League Season 52: South America - Cup 3
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record2–2
Finish5th–6th
Prize$1,000
≈+12pts
Our estimate · not Valve's
Americas #28 either way.
4 matches
L GalorysOct 11 0–2
L ex-Keyd StarsOct 10 1–2
W GrêmioOct 8 2–0
W Low Cortisol BROct 7 1–0

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

1 Oct – 3 Oct
CCT South America 2026 Series 6
The event's page →
Record1–1
Head to head+0.80
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Turma do PagodeOct 3A loss -9.13
W BORRACHEIROSOct 1Bounty collected #6Opponent network #5LAN wins #3 +9.93
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

22 Sep – 27 Sep
ESL Challenger League Season 52: South America - Cup 2
The event's page →
Record4–2
Head to head+18.69
Still counts100%
6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Turma do PagodeSep 27A loss -10.89
W METANOIA WolvesSep 26Bounty collected #8Opponent network #10LAN wins #4 +8.63
W GrêmioSep 25Bounty collectedOpponent network #2LAN wins #5 +7.32
W Bounty HuntersSep 24Bounty collected #1Opponent network #1LAN wins #6 +25.51
W EXODIASep 23Bounty collectedOpponent networkLAN wins #7 +4.11
L Low Cortisol BRSep 22A loss -15.99
Was it worth going?
Bounty collected2 / 10 Opponent network3 / 10 LAN wins4 / 10

Their most valuable event. It holds 9 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Sep – 25 Sep
FERJEE In House Season 2
The event's page →
Record0–2
Head to head-10.60
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersSep 25A loss -6.56
L GalorysSep 23A loss -4.04
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -10.60.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Sep
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+11.26
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W BORRACHEIROSSep 24Bounty collected #7Opponent network #3LAN wins #1 +11.26
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

16 Sep
Circuit X Curitiba 3
The event's page →
Record0–2
Head to head-11.50
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersSep 16A loss -5.71
L Bounty HuntersSep 16A loss -5.79
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -11.50.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

6 Sep
PGL Masters Bucharest 2026: South American Open Qualifier 2
The event's page →
Record0–1
Head to head-10.61
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Turma do PagodeSep 6A loss -10.61
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -10.61.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

3 Sep – 5 Sep
CCT South America 2026 Series 5
The event's page →
Record1–1
Head to head+2.14
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersSep 5A loss -5.83
W paiN AcademySep 3Bounty collectedOpponent network #6LAN wins #8 +7.97
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Aug – 27 Aug
ESL Challenger League Season 52: South America - Cup 1
The event's page →
Record1–2
Head to head-25.65
Still counts94%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ex-ODDIKAug 27A loss -15.46
W PEAKAug 26Bounty collectedOpponent networkLAN wins #9 +2.07
L ex-Keyd StarsAug 25A loss -12.26
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

6 Aug – 13 Aug
BetBoom Storm 4
Record2–1
Head to head+22.12
Still counts85%

These results are down to 85% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ex-Keyd StarsAug 13A loss -12.82
W BESTIAAug 7Bounty collected #2Opponent network #7LAN wins #10 +22.28
W IsurusAug 6Bounty collected #3Opponent network #4LAN wins +12.66
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins1 / 10

It holds 5 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

3 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+3.51
Still counts78%

These results are down to 78% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W GUARAAug 3A win outside the ten best +3.51
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +3.51.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

8 Jul – 10 Jul
Thunderpick World Championship 2026: South American Series 2
Record1–2
Head to head-16.19
Still counts62%

These results are down to 62% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Low Cortisol BRJul 10A loss -12.43
L ex-Keyd StarsJul 9A loss -9.36
W METANOIA WolvesJul 8A win outside the ten best +5.60
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -16.19.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Jul
RES Showdown South America Fall 2026
Record0–1
Head to head-1.23
Still counts62%

These results are down to 62% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L DENDELEJul 9A loss -1.23
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -1.23.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

28 Jun – 7 Jul
CCT South America 2026 Series 3
Record3–1
Head to head-4.13
Still counts60%

These results are down to 60% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L IsurusJul 7A loss -11.61
W Sementes do MalJul 2A win outside the ten best +2.50
W MEIA NOITEJun 30Bounty collectedOpponent network #8LAN wins +3.15
W EXODIAJun 28A win outside the ten best +1.83
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Jun – 26 Jun
Thunderpick World Championship 2026: South American Series 1
Record1–2
Head to head-14.20
Still counts53%

These results are down to 53% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ex-Keyd StarsJun 26A loss -8.60
W MEIA NOITEJun 25Bounty collectedOpponent network #9LAN wins +2.87
L ex-Keyd StarsJun 24A loss -8.47
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Apr – 30 May
Odyssey Cup Brazil 2026
Record6–0
Head to head+16.56
Still counts35%

These results are down to 35% of their original weight.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W UNO MILLEMay 30Bounty collected #9Opponent networkLAN wins #2 +4.07
W Turma do PagodeMay 10Bounty collected #5Opponent networkLAN wins +4.22
W Fake do BiruMay 8A win outside the ten best +1.66
W ImperialApr 26Bounty collected #4Opponent networkLAN wins +3.44
W LPApr 24Bounty collected #10Opponent networkLAN wins +2.80
W GameHuntersApr 24A win outside the ten best +0.37
Was it worth going?
Bounty collected4 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 5 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

21 May – 23 May
CCT South America 2026 Series 2
Record1–1
Head to head+0.35
Still counts30%

These results are down to 30% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersMay 23A loss -1.16
W BESTIA AcademyMay 21A win outside the ten best +1.51
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.35.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 May – 22 May
BetBoom Storm 3
Record3–3
Head to head-4.17
Still counts30%

These results are down to 30% of their original weight.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LPMay 22A loss -1.76
W ex-KRÜMay 18A win outside the ten best +0.93
L Bounty HuntersMay 17A loss -0.98
W UNO MILLEMay 16A win outside the ten best +2.94
W GUARAMay 13A win outside the ten best +0.88
L VEXAMay 11A loss -6.18
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -4.17.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

28 Apr – 9 May
CCT South America 2026 Series 1
Record4–1
Head to head+5.26
Still counts21%

These results are down to 21% of their original weight: almost out of the window.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ImperialMay 9A loss -0.68
W ProcyonMay 7A win outside the ten best +2.35
W UNO MILLEMay 3A win outside the ten best +1.05
W IsurusMay 1A win outside the ten best +1.88
W GrêmioApr 28A win outside the ten best +0.66
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +5.26.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 Apr – 28 Apr
ESL Challenger League Season 51: South America - Cup 4
Record1–2
Head to head+0.04
Still counts14%

These results are down to 14% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersApr 28A loss -0.45
L ImperialApr 27A loss -0.40
W RED CanidsApr 26A win outside the ten best +0.89
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.04.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The events since that release are bo3's results and prize tables, and the estimate is ours: Valve's standings projected to the event's end with and without it. It is replaced by Valve's own figures once Valve publishes them.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For Yawara that is 863.0 minus 17.5.

The two parts

Valve's · release 5 Oct 2026
Starting value863.0
+
Head to head−17.5
=
Points845

The head-to-head correction is 2.1% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.381median 0.520
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.299median 0.496
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.112median 0.206
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.135median 0.702
YawaraMedian of the 15 chasing the slots in Americas
The four factors0.381 + 0.299 + 0.112 + 0.135
Their average÷ 4 = 0.232
Stretched onto 400–2,000400 + 0.232 ÷ 0.800 × 1,600 = 863.5
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 863.0; the factors here are rounded to three decimals.

Yawara: Below the median of the 15 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,430
Rank by our Elo168 of 560
Valve's world standing147

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W W L W L L L W W W L L W L W L L L L L L W W W L W W L W L
Every match by opponent strength

None of the 56 matches was against a side in the world's top 30.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.