← Race to the Major

Overtake Sector

Americas #34
2 stage 31 stage 26 stage 1
corim · intra · jason · LEARSI · Umar
Outside the profile on six of seven. Below it on bounty offered, bounty collected, opponent network, LAN wins, activity and win rate.Band is the other 9 Americas sides holding a Major slot · dashed is their median
Down on two of seven since the 7 September release. Up on activity and win rate.Dashed is Overtake Sector's own profile on 7 Sep · same scale
Profile · against the clubs holding a Major slot
Bounty offered28 Bounty collected22 Opponent network29 LAN wins9 Activity38 Win rate29 Head to head77
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
<1%
Chance of a place
at the Major
Overtake Sector are 34th, 25 places outside the 9, 523 points behind Imperial
Chance of the Major · Our simulation to the 2 Nov cut
Americas standing
34th
  1. 32Isurus
  2. 33Low Cortisol BR
  3. 34Overtake Sector
  4. 35UNO MILLE
  5. 36Chicken Coop
25 places outside the Major
VRS points
774
World #177 · 523 behind Imperial
Out of the race

Under 1% for the Major in our runs. 523 points behind Imperial in the last seat today; a median 27th at the cut.

// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. Overtake Sector are 34th, 25 places outside.

<1% Overtake Sector are 34th, 25 places outside the 9, 523 points behind Imperial Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

Who they are racing

Americas · 9 slots
CutTeamTodayMajor
1FURIA1 · 1–12, 1 place up at the cut>99
2Legacy2 · 2–21, 1 place down at the cut>99
Stage 3 line
39z3 · 3–44, 1 place up at the cut>99
Stage 2 line
4MIBR4 · 3–43, 1 place down at the cut>99
5Liquid6 · 5–75>99
6M805 · 5–66>99
7DENDELE7 · 6–9790
8Wildcard8 · 7–1512, 4 places up at the cut80
9Imperial9 · 7–11956
The cut · top 9 go
10NRG10 · 8–118, 2 places down at the cut43
11paiN11 · 8–1310, 1 place down at the cut23
12Fluxo12 · 10–1311, 1 place down at the cut5
13BESTIA15 · 11–1814, 1 place up at the cut2
14SportsBetExpert14 · 12–1613, 1 place down at the cut<1
15Overtake Sector27 · 25–3634, 19 places up at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

Wildcard comes up into the 9, NRG falls out.

TodayValve's Regional Standings, 5 Oct
1Legacy1,931
2FURIA1,829
3MIBR1,585
49z1,544
5Liquid1,527
6M801,491
7DENDELE1,368
8NRG1,322
9Imperial1,297
10paiN1,287
11Fluxo1,277
12Wildcard1,239
14BESTIA1,189
34Overtake Sector774
At the cutOurs · ordered by chance of the Major · median place and range
2Legacy2 · 2–2>99%
1FURIA1 · 1–1>99%
4MIBR4 · 3–4>99%
39z3 · 3–4>99%
5Liquid6 · 5–7>99%
6M805 · 5–6>99%
7DENDELE7 · 6–990%
10NRG10 · 8–1143%
9Imperial9 · 7–1156%
11paiN11 · 8–1323%
12Fluxo12 · 10–135%
8Wildcard8 · 7–1580%
14SportsBetExpert14 · 12–16<1%
13BESTIA15 · 11–182%
15Overtake Sector27 · 25–36<1%
Overtake SectorComes up across the cutFalls outThe cut

Wildcard comes up into the 9, NRG falls out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play

No event before the cut where they are known to play.

// Act two

How they got here

31 matches in Valve's six-month window, 16 won, across 13 events, every figure Valve's own, from the published standings. One event since Valve's 5 Oct release is not in its numbers yet; it comes first, with bo3's results and our estimate.

Since Valve's 5 Oct release · not counted yet
Counted by Valve · head to head
8 Oct – 15 Oct
ESL Challenger League Season 52: North America - Cup 3
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record6–1
Finish1st
Prize$8,000
≈+92pts
Our estimate · not Valve's
Americas #33 without it, #26 with it.
7 matches
W Chicken CoopOct 15 2–1
W ZomblersOct 14 2–0
W Iowa StormboarOct 13 2–0
W regainOct 12 2–1
L Chicken CoopOct 11 0–2
W FarmVilleOct 9 1–0
W Reign AboveOct 8 2–0

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

22 Sep – 26 Sep
ESL Challenger League Season 52: North America - Cup 2
The event's page →
Record2–2
Head to head-9.74
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FarmVilleSep 26A loss -17.80
L LAGSep 25A loss -6.47
W VillainousSep 23Bounty collected #2Opponent network #2LAN wins #1 +11.45
W Unreal NightmareSep 22Bounty collectedOpponent networkLAN wins #2 +3.08
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins2 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

18 Sep
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record0–1
Head to head-13.12
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Desi BoyzSep 18A loss -13.12
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -13.12.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

16 Sep
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+8.80
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W NuToriousSep 16Bounty collected #9Opponent network #8LAN wins #3 +8.80
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

14 Sep
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+12.31
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W DETONATESep 14Bounty collected #3Opponent network #3LAN wins #4 +12.31
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

3 Sep – 12 Sep
NSTLGA League Season 2
The event's page →
Record3–3
Head to head+2.26
Still counts100%
6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LAGSep 12A loss -5.98
W FarmVilleSep 11Bounty collected #4Opponent network #1LAN wins #5 +12.91
L Iowa StormboarSep 9A loss -15.83
W DETONATESep 6Bounty collected #5Opponent network #5LAN wins #6 +13.64
W VillainousSep 4Bounty collected #6Opponent network #6LAN wins #8 +13.85
L Iowa StormboarSep 3A loss -16.33
Was it worth going?
Bounty collected3 / 10 Opponent network3 / 10 LAN wins3 / 10

Among their most valuable. It holds 9 of the thirty slots that count, level with 1 other event.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

5 Sep
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+7.08
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W AxialSep 5Bounty collectedOpponent networkLAN wins #7 +7.08
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Aug – 31 Aug
ESL Challenger League Season 52: North America - Cup 1
The event's page →
Record4–2
Head to head+48.52
Still counts97%
6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MarsborneAug 31A loss -8.36
W Chicken CoopAug 30Bounty collected #1Opponent network #7LAN wins #9 +18.61
W EMPIREAug 29Bounty collected #7Opponent network #10LAN wins #10 +12.08
L VocaAug 28A loss -2.86
W NuToriousAug 26Bounty collectedOpponent network #9LAN wins +13.35
W VillainousAug 25Bounty collected #8Opponent network #4LAN wins +15.70
Was it worth going?
Bounty collected3 / 10 Opponent network4 / 10 LAN wins2 / 10

Among their most valuable. It holds 9 of the thirty slots that count, level with 1 other event.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Jul
BLAST Open Fall 2026: North American Qualifier
Record0–1
Head to head-3.06
Still counts62%

These results are down to 62% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LAGJul 9A loss -3.06
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -3.06.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

30 Jun – 7 Jul
CROSSFIRE Season 5
Record2–1
Head to head+1.53
Still counts60%

These results are down to 60% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W raisedbypixelsJul 7A win outside the ten best +3.98
L Club 333Jul 3A loss -9.60
W Wanted GoonsJun 30A win outside the ten best +7.15
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +1.53.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

20 Jun
ESEA Season 57 Finals North America
Record0–1
Head to head-4.98
Still counts49%

These results are down to 49% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Chicken CoopJun 20A loss -4.98
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -4.98.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

19 Jun
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+5.18
Still counts48%

These results are down to 48% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W BrahmasJun 19Bounty collected #10Opponent networkLAN wins +5.18
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 Jun – 13 Jun
NSTLGA League Season 1
Record1–2
Head to head-5.18
Still counts44%

These results are down to 44% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Iowa StormboarJun 13A loss -7.10
L MarsborneJun 12A loss -3.63
W Wanted GoonsJun 11A win outside the ten best +5.55
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -5.18.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 May
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record0–2
Head to head-8.79
Still counts31%

These results are down to 31% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MarsborneMay 24A loss -2.67
L ex-AetherMay 24A loss -6.12
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -8.79.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The events since that release are bo3's results and prize tables, and the estimate is ours: Valve's standings projected to the event's end with and without it. It is replaced by Valve's own figures once Valve publishes them.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For Overtake Sector that is 732.9 plus 40.8.

The two parts

Valve's · release 5 Oct 2026
Starting value732.9
+
Head to head+40.8
=
Points774

The head-to-head correction is 5.3% of the total.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.332median 0.520
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.262median 0.496
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.073median 0.206
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.000median 0.702
Overtake SectorMedian of the 15 chasing the slots in Americas
The four factors0.332 + 0.262 + 0.073 + 0.000
Their average÷ 4 = 0.167
Stretched onto 400–2,000400 + 0.167 ÷ 0.800 × 1,600 = 733.5
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 732.9; the factors here are rounded to three decimals.

Overtake Sector: Below the median of the 15 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,459
Rank by our Elo136 of 560
Valve's world standing177

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
L W L L W L W L W L W W L W W L L W W W L W L W W L W W L L
Every match by opponent strength

None of the 31 matches was against a side in the world's top 30.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.