h1te vs susp
Side-by-side Counter-Strike 2 stats comparison.
Evenly matched — 3–3 across compared stat categories.
Stat by stat
| h1te | Stat | susp |
|---|---|---|
| 1.02 | Rating | 1.02 |
| 0.99 | K/D ratio | 0.85 |
| 68.9 | ADR | 66.9 |
| 71.4 | KAST % | 72.9 |
| 321 | Kills | 342 |
| 325 | Deaths | 402 |
| 22 | Maps played | 26 |
Rating trend
h1te
Not enough history yet — sparkline appears after a few syncs.
susp
Not enough history yet — sparkline appears after a few syncs.
How this comparison works
h1te and susp are lined up across the same core Counter-Strike 2 metrics — rating, K/D, ADR, KAST, kills, deaths and maps played. For each line the better number wins the category (lower is better only for deaths), and the "categories won" tally is simply how many of those a player takes. It's a quick read rather than a verdict: a player can lose the tally while winning the one stat that matters most for their role. Both stat lines and the rating trends update daily.